So yeah.. Got one toon to max and then was like oh great.. Another 14 to go.. Rep system spits in the face of making new toons and my opinion is, its the worst idea PWE/Cryptic has ever had... Please do something for people who have and enjoy making alt toons.
Yeah, I pretty much been taking a break from the game beacuse I wore myself thin trying keep my alts up with the latest and greatest rave. Maybe check the forums once a week and pop on if I can once month to see what's changed...
I would like to see rep grinds shared among the player account's same-side factions, so that players need only max once for Feds and once for KDF. However, since I doubt this will ever happen, I've stopped playing multiple toons and sticking to my lone Fed Tac. This reduces the grind to only one iteration.
As much as I hate the rep grind, and trust me I hate it, its honestly not the worst grind in the game. By far the longest, (aside from the fleet system) but perhaps one of the easiest really.
Do a nebula rescue for Nukara marks, then do ISE once, do a Tau Dewa sector patrol, then a nebula rescue again. It will take you less than an hour tops, and you'll bet set for all 3 for a day. Throw in a KSE, occasional epoh tagging run which is about five minutes worth of work, and a run through the Nukara exterior easies and mediums, and you're set on marks for a few days, all for maybe an hour and a half of work?
Sure, doing it on 14 toons at once would be a chore, but pick a couple priority toons, and then either max them out, or set a goal of 1 or 2 Tiers of rep. Hit the goal and move onto the next toons.
I've done it now on 4 of my guys. And I have one char slot just for running rep. I.finish rom and omega for the dil bonus at the end, turn all marks into dil to feed the fleet, delete them and start again.
The only thing I really hate about the rep system is the fricken 20 hour timer. So much hatred would be solved if they were 4 or even 10 hour projects.
You don't NEED to max out all three on every toon.
If you PVP, you need to if you want to be competitive and not get lol-face-steamrolled. Those rep abilities and gear make a big difference. If you had 2 PVPers who are of equal skill and mistakes are at a minimum, then gear and any character / ship benefits start playing an increasingly larger role. If you don't have decent equipment, and you don't have reputation buffs, then you will be increasingly at a disadvantage.
Without the high end rep stuff, you are missing out on some of the game's most sought after benefits and equipment. The STF sets that are so crucial to every build. The Romulan Rep stuff like Elite Scorpions and Hyper-Plasma Torps which rock in PVE (takes alot of care to make these work in PVP), and not to mention the Plasma weapons. The Romulan Rep placate, and all the other buffs from Omega & Romulan tiers. And I haven't even counted Nukara stuff.
There will be those that have these mastered to varying degrees. Some all 3. And if you do not take care to work up those rep tiers, again, you will be at a disadvantage.
This "entry level cost" for PVP is something that has been brought up a bit. New players, new PVPers are totally left behind.
I could get behind a reduction for alts once one character has hit max in one. so perhaps it becomes 50% easier for alts. you've done the work once, and you still have more to do but its not a breeze and its not too hard either.
However to be honest the rep grinds are pretty easy to do and optional on a single character (or even two or three). if someone makes 10-20 characters (and at one point i did) then i dont think that is the games fault that a player is making life harder for themselves. its their choice. that player has had to grind through 50 levels twenty odd times already and unless they need to be ultra competitive in each then its not needed. do you need to pvp with all of them? do you need each to be kitted out as the best possible build?
or give different characters different specializations. have one in romulan, or one in borg. or have one that is level 2 in all. part of the process is knowing that not everyone can do everything and having to pick where to spend their time.
i had so many characters and i tried to improve them all but i found i was not playing them because i enjoyed playing them. i only played them because they were there. i deleted a bunch of them and now i have 6. it feels like less of a chore and i still have plenty to use.
PvP is full of haxxors, script-kiddies, exploit-riders and other cheaters. Those who don't cheat obsess over builds and cry a river when someone stomps them with a "non-standard/non-approved" build. It's impossible to have a fun match any more in "serious PvP", and besides... who wants to set up 14 alts for a niche-sport anyway.
I gave up on PvP long before the grinds. I occasionally run a casual match, you don't need max gear/minmax stats for that -- just skill, luck and a desire to have fun.
VORTA: I have heard disturbing reports -- we were told that you are grinding up Jem'Hadar exchange officers in a blender and turning them into training manuals?
STARFLEET CAPTAIN: Lies, I assure you. We would never do such a thing. It's really more of a giant press than a blender.