Rihannsu
Join Date: Jun 2012
Posts: 940
# 11
07-01-2013, 11:26 AM
Quote:
Originally Posted by blakes7tvseries View Post
Here is one case of abuse we found.

We had an officer promote several of his friends to a rank that allowed Store Acess.

We saw that the fleet store was short 35 ENG/Weapons.

There is no way to track who promoted who and who bought what.

However we did look on the GATEWAY where you can see gear equiped on players ships.

So we managed to find out who did all the buying from the Fleet Store.

What a hassle if we had logs then it would help keep people honest.

If you manage a big fleet then you will know the need for logs is there.
Logs won't fix fleet management issues. Logs don't keep people honest. The only thing logs would do in our fleet environment is provide confirmation that the trust bestowed on another player was misplaced.
Ensign
Join Date: Jun 2013
Posts: 11
# 12
07-01-2013, 11:32 AM
Really shouldn't be an issue to implement, the general coding is pretty much there what with logs for fleet bank access.

What's more, I really can't see why people are having such issues with this overall. Bad stuff happens, and this would be an easy way to figure out who did what, and how things overall transpired.

While I hate this idea in real life, as it borders on "If you've nothing to hide, you've nothing to fear" which is utter bs in my opinion, this is a game, the code is mostly already there, and it would help keep track of larger fleets.
Survivor of Romulus
Join Date: May 2013
Posts: 96
# 13
07-01-2013, 11:40 AM
Quote:
Originally Posted by elessym View Post
Don't have a big fleet then.
Then what would be worth taking, if its so small you're on tier 2 or something?


How many small tier 5 fleets are there?
Rihannsu
Join Date: Jun 2012
Posts: 606
# 14
07-01-2013, 12:07 PM
Quote:
Originally Posted by strataguard View Post
While I hate this idea in real life, as it borders on "If you've nothing to hide, you've nothing to fear" which is utter bs in my opinion
And somehow, this doesn't apply in an online game?
Rihannsu
Join Date: Jun 2012
Posts: 940
# 15
07-01-2013, 12:20 PM
Quote:
Originally Posted by strataguard View Post
...
What's more, I really can't see why people are having such issues with this overall. Bad stuff happens, and this would be an easy way to figure out who did what, and how things overall transpired.
...
I don't have a real problem with logs. I'm a server admin and use them for the tool they are to provide me information almost daily.

But I keep seeing players asking for game coding changes to be used as a crutch or to fix "player" issues and that bothers me.

I know that logs won't help a fleet run better or stop fleeties from promoting their buds and pals or absconding with provisions. Only better fleet management policies and procedures will help with those issues.

But, yeah, logs could help pin-point the management problems.
Captain
Join Date: Jan 2013
Posts: 1,035
# 16
07-01-2013, 12:28 PM
Quote:
Originally Posted by insanesenator View Post
Then what would be worth taking, if its so small you're on tier 2 or something?


How many small tier 5 fleets are there?
Hey, as long as the big fleets are telling the small fleets "just add more people if you want holdings," I think it's fair for the small fleets to tell the big fleets "just have less people if you want to know what everyone is doing."
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