Commander
Join Date: Jun 2012
Posts: 380
# 1 Cloaking Device Needs Change
07-22-2013, 04:16 PM
I read many posts with people saying Romulans are overpowered with their ships having superior stats with a battle cloak, sig abilities and having Boff's that can out Crit Damage their Fed and KDF player counterparts which, some parts i agree with, particularly the Romulan Republic Tac, Eng and Sci Boff's that can use 2 space traits which can stack crit, crit sev, buff dmg while coming out of cloak, increase stealth, etc. while the closest thing the KDF and Feds have are Embassy Rom Boff's which is not as good as the Romulan Republic Boff's due to them having only 1 space trait each while the Superior Operative Trait is only on certain Tac boff's and cost too much fleet points and dilithium while RR boff's can be bought off the exchange or get for free.

But for me instead of calling out ''nerf'' the Romulan faction, i will call out Cryptic to update the KDF and Fed factions with a changed Standard Cloak and a new generation indigenous faction Boff's with unique space traits to compete with the Rom Boff's for starters

Even though the Standard Cloak on KDF Battle Cruisers, Raptors, Defiant Retrofit and Galaxy-X have a recharge time of 20 sec, it cannot recloak when under combat unlike their Romulan Warbird counterparts which have very good passive ship stats with a Battle Cloak with the same recloak time but can be used under combat and also have Boff that can cut down the recloaking time down to 10 sec so they can alpha strike, kill then recloak very quikly under that time.

So i suggest to Cryptic to consider to change the Standard Cloak with atleast 40 sec recloak time but can cloak under combat, even though it will work similar to the Rom Warbirds and KDF BoP's Battle Cloak, the difference will be a 20 sec increase recloak time of my proposed change to the Standard Cloak compare Battle Cloak and should give KDF Battle Cruisers, Raptors, Fed Defiant/Galaxy-X a chance to atleast compete against the Superior Romulan Warbirds assuming they can survive an extra 20 secs to recloak, but it's better than having no chance to recloak when a whole mob of Rommie ships decloaking jumping on u destroying ur ship seconds afterwards (unless u flee away).

Lucky for me i fly a B'rel Retro (now Fleet B'rel) for years, so this won't effect me much (even though the Fleet T'varo/Dhelan are clearly superior ships now in the same class in offense), but i would atleast like to see KDF and Fed ships to fight against very good Rom players ships on equal terms which nowadayz is somewhat becoming rare.

i want to see ur guys opinions what needs to be change...
Captain
Join Date: May 2013
Posts: 2,162
# 2
07-22-2013, 05:08 PM
Are you saying a Romulan ship with a 25% Crit chance is unfair?? Silly you
Commander
Join Date: Sep 2012
Posts: 254
# 3
07-22-2013, 05:08 PM
give the defiant (aswell as fleet version) and the gal x a build in cloack, so it doesnt longer take a slot to use the console.

i know that they did pay long long long ago for it by giving them an extra slot, but considering that 10 slots is normal now, and that it is so long ago, and that the game changed to what it is now, aswell as the romulans, i dont think its a weird or game breaking reqeust, this aswell does make the embassy boffs morew orth for a fed.

give the kdf and fed side some new boffs, to counter act the romulan boffs.

about cloack for the klingons?

are there any klingon ships left that have 1 console slot less as there ship class/level normally should have if they didnt got a cloack?

give those ships an extra console slot, be it engineer or science, but no tactical slot.
Empire Veteran
Join Date: Jun 2012
Posts: 6,522
# 4
07-22-2013, 05:11 PM
i think what needs to happen at this point is a buff to not cloaking. all non cloakers in the game should get SA, and it should grant crtH and crtD bonus as well
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Captain
Join Date: Oct 2012
Posts: 1,166
# 5
07-22-2013, 05:18 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
i think what needs to happen at this point is a buff to not cloaking. all non cloakers in the game should get SA, and it should grant crtH and crtD bonus as well
IDK, I switch targets a lot in pvp so SA is almost useless to me. I vote diminishing returns or a tone down on the romulan boffs ( like you've been saying in other threads) and a better boost to science ships cloak detecting, or both really. I haven't been running arena much lately, but in CnH and kerrat, my MVAE has been doing just fine with just CPB and paying attention to cloaking ships. So, I think it just comes down to the crazy damage. Cloaking is more of a PvP thing anyways..in PvE people just use the cloak to get a decloaking alpha on a boss or just cloak to get away from a gate or agro. All we need to do is balance the boffs.
Lt. Commander
Join Date: Jul 2012
Posts: 141
# 6
07-22-2013, 05:47 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
i think what needs to happen at this point is a buff to not cloaking. all non cloakers in the game should get SA, and it should grant crtH and crtD bonus as well
Since we lose the SA bonus as soon as they cloak, how would giving all ships SA help against Rommies?

The last thing escorts need is yet another DPS boost.
Captain
Join Date: Aug 2012
Posts: 12,028
# 7
07-22-2013, 06:05 PM
Something that needs to be considered in regard to the Romulan Cloaks is how they are affected by Singularity Charge. They can take up to a -400 Stealth debuff...it's -400 Stealth @ 100 Singularity Charge or 5 pips (whichever way you prefer to look at it).

So yes, they can cloak faster and they're all Battle Cloaks instead of Standard Cloaks. So if one were to change the Standard Cloaks or non-Romulan Battle Cloaks in any fashion, in what fashion would you address that attempt to balance that the Romulan Cloaks (both BC and EBC) receive from the -Stealth for Singularity Charge since neither Fed nor KDF ships have Singularity Charge?
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Commander
Join Date: Jun 2012
Posts: 380
# 8
07-22-2013, 06:06 PM
Quote:
Originally Posted by borgressistance View Post
give those ships an extra console slot, be it engineer or science, but no tactical slot.
Well, i think some Raptors need a extra tac slot being offensively underpowered compare to their Fed/Rom counterparts and would make sense since the Fed/Rom have a total of 7 ships (3 feds/ 4 Roms) having 5 tactical console slots while the KDF having only 1 ship with that... the tactical Bortasqu' (a Cruiser).

Last edited by oakland4life; 07-22-2013 at 06:14 PM.
Captain
Join Date: Nov 2012
Posts: 3,528
# 9
07-22-2013, 06:15 PM
This a just sillyness... install some anti cloak skills on your ships... instead of trying to bend the new meta of the game to your old builds.
When the messenger comes to appropriate your profits ... kill the messenger.
Commander
Join Date: Sep 2012
Posts: 254
# 10
07-22-2013, 06:16 PM
Quote:
Originally Posted by oakland4life View Post
Well, i think some Raptors need a extra tac slot being offensively underpowered compare to their Fed/Rom counterparts and would make sense since the Fed/Rom have a total of 7 ships (3 feds/ 4 Roms) having 5 tactical console slots while the KDF having only 1 ship with that... the tactical Bortasqu' (a Cruiser).
for some raptors i would agree, but what i did try to say is that not every ship deserves a tactical slot extra, i do think that adding a tactical console slot is something that needs to be seen for each ship, in my opinion tactical slots are more important/make more difference in gameplay...so not to make the kdf the new romulan faction, if you understand what i mean
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