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Lt. Commander
Join Date: Jul 2012
Posts: 238
Exactly as the title says. If I stop moving, so do my pets, which apparently overrides their desire to evade a dying ship's explosion. Just witnessed 3 of my runabouts sit stock still next to an NPC cruiser I killed, because I wasn't moving, and all 3 were destroyed by its explosion.

Submitted in game as ticket # 42,226.
Survivor of Romulus
Join Date: Apr 2013
Posts: 279
# 2
07-17-2013, 11:52 PM
Quote:
Originally Posted by ruinsfate View Post
Exactly as the title says. If I stop moving, so do my pets, which apparently overrides their desire to evade a dying ship's explosion. Just witnessed 3 of my runabouts sit stock still next to an NPC cruiser I killed, because I wasn't moving, and all 3 were destroyed by its explosion.

Submitted in game as ticket # 42,226.
Same problem here..I dont know why Cryptic programmers can not seem to get this AI to work right..the pet AI in this game has been bad since launch

I have a bad feeling about this update going live to holodeck. All we are going to end up with most likely is 2 pretty new boxes with ship icons in them...but I could be wrong
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