Lt. Commander
Join Date: Jun 2012
Posts: 150
# 1 Embassy kits. This is it..?
07-23-2013, 08:49 AM
I find the Ultra Rare kits in the Embassy extremely limited and lack luster.. For example all Tactical officers get to choose is a rehashed version of Fire Team kit. Where is the selection?

Security Protocol?
Close Combat Specialist?
Operative?
Grenade Satchel?
Squad Leader?

The same can be said for Engineers & Scientist Where is the selection?

The old kits on Memory Alpha are far superior.

So far the Embassy has proven to be a waste of time and resources..
Career Officer
Join Date: Jul 2012
Posts: 1,265
# 2
07-23-2013, 09:09 AM
You are complaining that security protocoal and grenade satchel don't have like elite versions? They are terrible

Fire Team is my #2 kit, Operative is the most versatile for me, close combat can work for major damage in some areas as well.
Lt. Commander
Join Date: Jun 2012
Posts: 150
# 3
07-23-2013, 09:35 AM
Quote:
Originally Posted by nicha0 View Post
You are complaining that security protocoal and grenade satchel don't have like elite versions? They are terrible

Fire Team is my #2 kit, Operative is the most versatile for me, close combat can work for major damage in some areas as well.
Trouble is that we get ONE choice for each profession. Example: If you used to using Close Combat Specialist your out of luck.
Survivor of Remus
Join Date: Jul 2012
Posts: 317
# 4
07-23-2013, 09:42 AM
The lack of choices available in the kits is completely overshadowed by the quality of the kits.

The Mk XII kits have a lvl 4 ability (the lvl 4 engineer turret has a flamethrower!) and an extra lvl 2 ability usually assigned to a different kit.

For tactical the combination of 1 grenade (grenade satchel is dumb because all your powers share a cooldown) and 3 buffs/debuffs to your attacks is great! I guess its a matter of opinion, but for people who play ground these kits are sweet.

Quote:
Originally Posted by salem1574 View Post
So far the Embassy has proven to be a waste of time and resources..
Superior Operative Boffs! (thats +2% crit chance and +5% crit severity per Tactical Boff you can fit for Fed and KDF characters)

Space Accuracy Food!

Better than purple mk xii science consoles that also provide DPS and scale threat either up or down!

Easy access between New Romulus and Fleet Starbase!
Lt. Commander
Join Date: Jun 2012
Posts: 150
# 5 Embassy kits. This is it..?
07-23-2013, 03:09 PM
Here is the listing of current Tactical kits that are available from Memory Alpha.

Would it not make sense to have the embassy Ultra rare version of each of these instead of just one type? why exclude the others?

Tactical kits:
--------------------------------------------------------------------------------------------------------

Fire team:

Plasma Grenade

Battle Strategies

Suppressing Fire

Ambush
--------------------------------------------------------------------------------------------------------

Squad Leader:

Rally Cry

Overwatch

Smoke Grenade

Photon Grenade
--------------------------------------------------------------------------------------------------------

Security Protocol:

Overwatch

Suppressing Fire

Draw Fire

Stun Grenade
--------------------------------------------------------------------------------------------------------

Close Combat Specialist:

Stealth Module

Sweeping Strikes

Lunge

Stun Grenade

Motion Accelerator


--------------------------------------------------------------------------------------------------------
Grenade Satchel:

Stun Grenade

Plasma Grenade

Smoke Grenade

Photon Grenade
Career Officer
Join Date: Jun 2012
Posts: 1,173
# 6
07-23-2013, 06:11 PM
Enemy Neut is suspiciously absent.
Lt. Commander
Join Date: Jul 2012
Posts: 128
# 7
07-23-2013, 07:33 PM
The embassy is missing alot of kits. Though I do like the engineering one though its good! Just haven't tested out the sci. yet. Plz add tac kits
Empire Veteran
Join Date: Jun 2012
Posts: 421
# 8
07-23-2013, 08:06 PM
here are some problems with the kits

level 4 grenade is the exact same as level 3

xenobiologist is probably the least useful kit there is since it does 4/5 things poorly, the mkx version is exactly the same as the regular mkx, it doesnt even show the false level 4 ability

the fabrication kit is the 2nd most useful of the engineering, really no complaints about this one
House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
Captain
Join Date: Jul 2012
Posts: 2,280
# 9
07-23-2013, 08:15 PM
I figured they were going to add one to each holding, along with perhaps a race boff with an ability.

I was wrong, and extremely disappointed.
Starfleet Veteran
Join Date: Jun 2012
Posts: 587
# 10
07-23-2013, 08:20 PM
Oh, man, it'd be awesome if I had a [Romulan Squad Leader Kit Mk X].
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