Fleet ships are already a noticeable upgrade to non-fleet ships.
How is that fair to people who wish to not be part of a fleet, for whatever reason?
This would give larger fleets a very noticeable advantage over smaller fleets in a competitive environment and put newer fleets even further behind the curve.
With the continuing power creep in the game, it may very well happen, but in my opinion it is a terrible idea.
(I am also biased because I am now firmly of the belief that weapons should be moved over to a 'hard-point' system. Both for the sake of gameplay variety, and to ensure the continued profitability of new ships without coming at the expense of core gameplay.)
Being able to put a boff layout on a ship of my choice...that would be cool.
Allowing me to create a starship from the ground up using a fixed amount of "ship builder points" that would be amazing.
Adding more weapon and more then likely tactical slots is just not what this game needs
I Agree but the main reason i put this idea out there is that there is not many sci Ships with 4 weapon slots and being a Fed Sci officer I don't really like that, and I know i could choose from other ships that aren't sci but then the commander and Sometimes Lt Commander Boff arn't there