Here's a thought for you - try playing the game for FUN rather than for loot/rewards.
(As I say that, I do realize they've made that very difficult...)
Can you recall what do you do for FUN? if you call fun=grind until your teeth falls off that is a twisted way of looking at things...for any logical person this has become an unending grinding orgy. If they fix the so called "exploits" nobody would be left in this game except for those few masochists who think grinding is FUN...just saying.
"Make players grind until their eyes bleed or make them pay through the urethra. We don't care how you milk them dry, just make sure that milking them dry until their nipples petrify and fall off is your only goal. Don't deviate from this goal unless you'd rather be on the bread line." - Prime Directive from PWE
Actually I'm feeling a bit "curious" at how the supposed timer will prevent the exploit.
Let me explain.
I don't know what the exploit was, as I don't want to know what it was.
In my case I was doing a 3 and half, to 4 tours when having both Diplomatic immunity
and the Maurauding buff on my Borg equiped ship. I had to spent also some points in
the Driver Coil skill.
That meant having to do a lot to earn the right to make those 3 to 4 tours.
With the event moving from time to time, I could hardly play it a couple of time each
week. Making the Tour a little entry, and a fun event as we were doing it with friend,
trying to get faster than the others and the like. A bit of fun competition.
At that time we were forced to manage to refresh the buffs at least once during the event
to hope having the whole speed to finish the 4th tour.
Now, let face the 'ugly' situation.
A player who has 1 toon, will be prevented from doing the race more than once. But how
many of the supposed exploiters have only 1 toon ? In the actual situation, a player with
3-4 toons with a decend loading time to switch character, and who want to exploit this
race is going to be able to do it with not much troubles. And he/she will even have a big
advantage, as such a player can get both buffs and then unlog it character next to the NPC
in the Earth Spacedock, only needing the buffs for a very short period and not the whole hour other players were needing.
So what I see is that the "ugly ninja" nerf do nothing to prevent organized exploiters, but clearly make the other players who were doing it in a regular way fully penalized.
A clear "Epic Fail" from Cryptic, once again.
So where is the fun anymore ? I don't like ground mission, the only missions I have big
fun with in Star Trek are the space missions. Sadly the most "rewarding" missions are
mostly on ground, in the very area I have almost no fun to play. So the race was a fun
event for me, and for a lot players. So are we supposed to be turning ourselves to the
"freak grinding" in a kind of environment we don't like ? Or can we hope to see something
done to give players who do it by the RULES be rewarded, and the poor mechanical
design being corrected so there is no more possible exploits ?
And by the way, I started to play to a game that was fun, but the more it get, the more
Cryptic is turning it in some "Korean Grinding" fiesta, clearly not my kind of game. So
please Cryptic, stop thinking we are going to keep with you if you keep not listening to your
Back there, somewhere I proposed that they did not, in fact, step on the bug. I've been running tour ever since, and getting the EXACT SAME AMOUNT OF EC as I did before. It's just spread out over several Toons.
Here's the gig: you DI/RP a character before the event and park them in ESD at the club. Stack several characters in there, all with fast ships and SSR warp drives.
Then, when you get to Pelia (on the standard route), instead of transwarping back for the next round, you change characters and start a new loop. Instead of one character looping 3-4 times, I'm stuffing 4 characters through with time to spare.
For those people using the short route, same thing, just with more characters.
Frankly I kinda like it this way. Now I can run reputation stuff on all my characters simultaneously rather than having them run Tour, one after another, sometimes waiting weeks to get a new influx of cash.
A creative person might even find a seductive way to exploit the Exchange system to pass EC from character to character. And thus re-condence the money that had to be won, spread out.
No exploits have been killed, they just changed the nature of the exploits. THose who still want it can still get it.
Thanks for making my point, no exploit was squashed, just nerfs newer players with fewer toons that cannot complete the tour more than once as they have not 'advanced' far enough (in cryptics' twisted perception)
AND, as I predicted, prices have actually risen bringing about a black market to obtain the same items at reasonable prices as other players EXPLOIT the needs of newer STO members through the exchange and call it 'fair value'....
nice job nerfing the one event I truly enjoyed and worked towards earning more effective means of accomplishing the task, which for at least 18 months (longer than I have been onboard) was an effective means of earning sufficient EC without having to be logged in 24/7 grinding away for mere pittance. You do realize that a vast majority of your user base have to earn a living and spend time with family, leaving precious little time for your mmo grindfests, do you not?
And now attendance numbers in STO are plummeting. been to risa lately, or any other similar 'high-traffic' area since the nerf, barren and abandoned.