I mean, seriously, they are as big, if not bigger, that what astronauts use today! This is supposed to take place in the 25th century, no? So why are they just so bulky? Shouldn't they have slimmed down some?
this gives you a clue NASA space suite if you can design a better one give them a call
While that was interesting, and thank you for sharing, I am not asking about today's suits. I'm just wondering if there is a basis behind what we use in game, which is supposed to take place centuries ahead of today.
While NASA has been working on thinner suits, until you can make EV equipment that's as thin as a sheet of paper, there is going to be bulk. The suits need an O2 supply and a CO2 scrubber (or something that can function in that regaurd), thermal protection, a power cell and electronics to control everything. I would probibly also throw in a water supply.
Also, the suits need to protect the user phisisycl, aside from getting shot at. IE Micro metriods when out on the D mines. Bits of blown up BoP when strolling outside DS9.
Everywhere I look, people are screaming about how bad Cryptic is.
What's my position?
That people should know what they're screaming about!
(paraphrased from "The Newsroom)
the fact of the matter is that NASA's current generation of space suits aren't bulky because of the technology, we already have the tech for skintight space activity suits, NASA's space suits are bulky because NASA likes them that way, the bulky design provides more protection for the astronaut from the elements, and allows them to carry more consumables.