What is the weapons arrangement on the Battleship. Also, just give it a hangerbay...consumables are a waste of time.
Stats will be posted in tomorrow's Dev Blog. The consumables that neoakiraii was referring to are ground devices, not space.
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This salvaged Elachi technology is infused with subspace energy frequencies. Launching a probe charged with this energy will cause a localized fusion between subspace and normal space, disrupting the operation of any enemy starships caught within the rupture by limiting their perception and flight speed while simultaneously disabling their weapons and bridge officer abilities. The subspace rupture will collapse after several seconds causing damage to any ships that remain within the disrupted region of space.
Why dont you guys just close the PVP in this game?
Has any on this company even care about having a good game? Is all about profit with out any type of measure?
Regenerative Tissue ? Ground Trait
Your soft tissue heals at an extremely fast rate, allowing for superficial wounds to close quickly. This translates to increased natural regeneration, improved effectiveness of heals, and a resistance to damage-over-time effects.
LOL... Can I get admantium claws with that? (I'm kidding, guys...)
That said, looks to be some cool stuff. Not too many downsides to opening one of these.
I'm not big on lockbox purchases, but the escort looks pretty cool and the Crescent Wave Cannon console sounds pretty powerful.
Wing Commander (not worried much about trademarks, eh?) and Inspirational Leader sound like great new traits.
Elachi Survivor Purple DOFF's, cool...
Crescent weapon packs, that bypass shields and a portion of damage resistance, very nice... got to wonder about balance, though, and doesn't sound too good for shield tanking. I'm curious what the tradeoffs are. (There are tradeoffs, right?)
As for the new Lobi items, Elachi Subspace Torpedo - Strong Want. Sounds like something I might want to add to my Orion captain's bag of dirty tricks.
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how many different types of crescent weapons are there? just cannons i suspect? maybe just DHCs?
and are you guys crazy with that PER SHOT chance for a shot to COMPLETELY bypass shields AND bypass some resistance? guess no devs are left that remember why AP weapons got changed. considering how well i can deal damage through shields as it is, these weapons will be an i win button. the valdor console is a per shot procing weapons, and it goes off every 0 to 7 seconds, i do not trust this to be any different.
these weapons and that aoe projected subnuke/ams/stun console look vindictively pvp ruining
Originally Posted by lordlalo
I just wanted to say, I've never seen a more disturbing avatar