Lt. Commander
Join Date: Jun 2012
Posts: 242
# 1 inspirational leader trait
08-18-2013, 09:07 AM
this trait almost never activate 10% chance is to low
Captain
Join Date: Aug 2012
Posts: 12,654
# 2
08-18-2013, 09:36 AM
With it potentially stacking three times, that would be roughly equivalent to adding 35 VR Mk XII skill consoles. They'd have to keep that proc pretty low in an attempt to balance it, no?

It's going to be a Trait that highly favors a build that's quickly utilizing BOFF abilities to maximize the probability of the procs. Those builds tend to have DOFFs allotted a certain way though - so it creates a potential compromise, eh?
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin

Last edited by virusdancer; 08-18-2013 at 09:48 AM.
Empire Veteran
Join Date: Jul 2012
Posts: 5,447
# 3
08-18-2013, 09:44 AM
Quote:
Originally Posted by virusdancer View Post
With it potentially stacking three times, that would be roughly equivalent to adding 35 VR Mk XII skill consoles. They'd have to keep that proc pretty low in an attempt to balance it, no?

It's going to be a DOFF that highly favors a build that's quickly utilizing BOFF abilities to maximize the probability of the procs. Those builds tend to have DOFFs allotted already though - so it creates a potential compromise, eh?
Uhm, Virus, that isn't a DOFF, he's talking about one of the new space traits outta the lockbox.

Or am I just confusing your words because you are just making a comparison to DOFFs?

Captain
Join Date: Aug 2012
Posts: 12,654
# 4
08-18-2013, 09:48 AM
Quote:
Originally Posted by mimey2 View Post
Uhm, Virus, that isn't a DOFF, he's talking about one of the new space traits outta the lockbox.

Or am I just confusing your words because you are just making a comparison to DOFFs?
Nah, it was me not being quite awake yet. I used DOFF when I meant to say Trait. That the builds that favor the trait have DOFFs allotted for those builds and thus create a potential compromise. I'll tidy that up.

edit: Thanks for that, btw...off to get some caffeine and have at least one eye half open before posting more.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin

Last edited by virusdancer; 08-18-2013 at 09:52 AM.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,456
# 5
08-18-2013, 12:24 PM
I actually think 10% might be a little high. I haven't done extensive testing on it, but it throws up some interesting dynamics. Best suited to escorts with cannons (TT1, RF1, and an attack pattern) every 15 seconds, plus all of your longer cycling abilities.

It also adds use to the "useless 3rd ensign tac slot" - because cannon setups can now stick a beam-target-shields ability there, and it turns into a 10% gamble button.

It's also suited to aux2batt builds, but not tanks or science vessels with typically longer cooldowns for special abilities.

I like that.

+10 skills to everything is like using one of the starbase operational asset buffs - and those things are considered very decent for lots of situations. It also helps for small amounts of stuff you haven't skilled for, like resistance to drain (for example, if you're a pure PvE player).

I will test it out more when it's cheaper, but I definitely think it's about as powerful as it should be. It's definitely leaning more to "over" than "under" powered, but I think it's probably about right.
Captain
Join Date: Jun 2012
Posts: 620
# 6
08-18-2013, 12:58 PM
in a 20 minutes match Ive seen it work on my escort about 3 times.

Now I know there are people out there who have all boff powers on spacebar and it will work more.If you use the boff powers not spam spacebar it wont work more than 2-3 times per match.

there are better traits than this.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,456
# 7
08-18-2013, 02:49 PM
Quote:
Originally Posted by captainedna View Post
in a 20 minutes match Ive seen it work on my escort about 3 times.

Now I know there are people out there who have all boff powers on spacebar and it will work more.If you use the boff powers not spam spacebar it wont work more than 2-3 times per match.

there are better traits than this.
3 times in 20 minutes = one every 6.6 minutes (400 seconds, ish)

A 10% to proc on activation of an ability means you would expect it to go on roughly every 10 abilities activated. Are you telling me it takes you 6.6 minutes to use 10 abilities? Even at the scale of getting really unlucky by the RNG you're seeing this consistently, so...

Is this broken?
Lt. Commander
Join Date: Jun 2012
Posts: 242
# 8
08-18-2013, 03:55 PM
yeah but 10% chance dose not mean it will activate once in 10 try it means every time u use skill u have 10% chance so in real it is very low chance it activate once or twice per stf to me and i have very low skills cd since i use cannon build ship whit 3x doffs for cannon skills cd reduction
Captain
Join Date: Aug 2012
Posts: 12,654
# 9
08-18-2013, 04:41 PM
Not everything is going to be the best in every situation for every build. Certain things will get more benefit out of certain things than other things. It's entirely possible that Itemization Object X will suck for build A while being great for build B...likewise, Y might suck for B but be great for A.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Lt. Commander
Join Date: Jun 2012
Posts: 199
# 10
08-18-2013, 05:09 PM
Quote:
Originally Posted by captainedna View Post
in a 20 minutes match Ive seen it work on my escort about 3 times.

Now I know there are people out there who have all boff powers on spacebar and it will work more.If you use the boff powers not spam spacebar it wont work more than 2-3 times per match.

there are better traits than this.
I ran CSE right after I got it, and by the time the first cube was dead, it had proc'd 5 times.
If you're only seeing it proc 2-3 times per match, you're probably just missing it. Its only 10 seconds each proc, and if you're not looking you're likely to just not see it.

Quote:
Originally Posted by topset View Post
3 times in 20 minutes = one every 6.6 minutes (400 seconds, ish)

A 10% to proc on activation of an ability means you would expect it to go on roughly every 10 abilities activated. Are you telling me it takes you 6.6 minutes to use 10 abilities? Even at the scale of getting really unlucky by the RNG you're seeing this consistently, so...

Is this broken?
AFAIK, its not broken. It works fine for me. I don't think he noticed every time it proc'.d

Quote:
Originally Posted by warpet View Post
yeah but 10% chance dose not mean it will activate once in 10 try it means every time u use skill u have 10% chance so in real it is very low chance it activate once or twice per stf to me and i have very low skills cd since i use cannon build ship whit 3x doffs for cannon skills cd reduction
I know this is off topic, but if you run a cannon build, you really shouldn't have any EWO's, let alone 3. You can't reduce the CD past global, which is 15 seconds. As long as you run two cannon abilities, you'll always be ready to fire one off. Having three EWO's makes no sense.

Last edited by tcostik; 08-18-2013 at 05:13 PM.
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