Survivor of Romulus
Join Date: Jun 2012
Posts: 2,877
Most of the buildings labeled "Colony" in the editor have some problems in the 3D preview window and the 2D editor. When selecting the buildings in the list, the 3D preview that comes up shows doors, canopies, canopy poles and some lights, but that's it. The walls and roof are gone. When you place one on a map, all you get is the movement and rotation node. The top-down geometry doesn't appear like most buildings. However when you hit preview and look at the things in-game they appear normal.
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Rihannsu
Join Date: Jun 2012
Posts: 13,174
# 2
08-27-2013, 08:45 AM
Oh yeah, that issue irritated the ----- out of me when I was making Diplomacy in the Gamma Quadrant. Most of the buildings used for the surface of Zelatta have this issue. It's just the preview/minimap though. The buildings look fine in the actual mission.
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Cryptic Studios Team
Join Date: Aug 2012
Posts: 1,078
# 3
08-27-2013, 10:02 AM
This is a known issue, but thanks for the report in any case.
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,877
# 4
08-27-2013, 10:05 AM
No worries m8. I don't really use those buildings much so I wasn't sure how long the bug had been around.
The Foundry Roundtable live Wednesdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
Forum Logic dictates that if the devs don't do what a poster wants, they therefor actively hate what that poster is advocating for.
Forum Logic =/= Real Logic
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