Starfleet Veteran
Join Date: Jun 2012
Posts: 1,120
# 141
12-14-2013, 06:16 AM
Thanks for the details. Added.

@greendragoon
Captain
Join Date: Jun 2012
Posts: 2,491
# 142
12-15-2013, 03:24 PM
Any chance we could add this TOS warp core thing to prop bugs? It has no textures on the edges so it's nearly impossible to use without putting it directly behind a small window.

I can deal with a lack of texture on the bottom of a prop or on the door areas of the transporter room and TOS turbolift, but that warp core is almost unusable.
Rihannsu
Join Date: Jun 2012
Posts: 10,669
# 143
12-15-2013, 03:32 PM
Oohh... yeah, that one is a one-sided prop.... only the inside. not the outside.
HAIL HYDRA!

-=-=-=-=-=-=-=-=-=-
I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Career Officer
Join Date: Nov 2013
Posts: 182
# 144
12-16-2013, 07:47 PM
I got more details on the other bug, again there is a work around so I guess it is not important.


All Borg Captive cells - If you tell it to hide and there is objects inside of the cell the Shadows remain. If the the objects are moved the shadow then vanished however they objects are only moved through battle for example.

If there is no objects inside of the captive cells to begin with no shadow remains.

sorry for the long time coming screen shots

http://imageshack.us/a/img854/7517/m1ju.jpg

http://imageshack.us/a/img23/6307/qqow.jpg
2 mins preview My 1st Foundry mission Cube 571 Coming Dec 24 Trailer
Short 10 sec trailer for Cube 571

The one good thing about being Borg you never need tech-support
Before you post in the STO tech support forum

Last edited by smokinssoulmate; 12-20-2013 at 05:45 PM.
Captain
Join Date: Jun 2012
Posts: 2,491
# 145
12-19-2013, 05:58 PM
Backdrop Moon Clearing 01 is blurry.
Rihannsu
Join Date: Jun 2012
Posts: 10,669
# 146
12-29-2013, 02:40 PM
I was tweaking a mission recently and noticed that while you have an option to create ship costumes for Obelisk... it has no geometry, and if you try to use it, it's completely invisible.
HAIL HYDRA!

-=-=-=-=-=-=-=-=-=-
I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Captain
Join Date: Jun 2012
Posts: 2,491
# 147
01-16-2014, 07:47 AM
Quote:
Originally Posted by thegreendragoon1 View Post
Fixed Issues

  • Certain costume options only appear if they have been unlocked ingame
  • Preview load times multiply greatly when adding a an object or editing a costume
Are these really the only 2 fixes in the past 4 months?
Captain
Join Date: Jun 2012
Posts: 2,491
# 148
01-20-2014, 01:46 PM
exterior sky backdrop errors

Andoria is blurry
Exterior Sky Night 02 has a transparent moon.
Starfleet Veteran
Join Date: Jun 2012
Posts: 163
# 149
02-06-2014, 03:08 PM
Hey Dragoon, I'd like to see if you would be up for prioritizing the bugs you have listed, from a community standpoint. Here are some criteria I would suggest:

Priority 1 - Bugs that completely break the Foundry experience for the author or player.
- Examples: Excessive preview load times, missions do not/incorrectly award rewards, reach marker objectives do not display on the map, existing maps were truncated

Priority 2 - Bugs that are moderately severe, but still disrupt the author/player experience.
- Examples: White objects in the editor (though a case could be made for P1), costumes are broken in the costume editor, etc

Priority 3 - Bugs that mostly affect the author quality of life, but do not have much effect on the player experience. Things that are hard to reproduce could also go here if, when they occur, do not have a severe impact on the experience.
- Examples: Some of the NPC animations do not work, minor issues with objects, etc

IMO, feature requests and the like and bugs that affect official Cryptic story content shouldn't be included in this list as they are not Foundry specific.

Anyway, just some suggestions. I want it to be super clear to anyone that reads this thread what we think the biggest issues with the Foundry are.
Career Officer
Join Date: Jun 2012
Posts: 1,445
# 150
02-06-2014, 03:25 PM
Colour coding would help too, so you can see at a glance what is higher priority than others

Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
The Defenders - Duritanium Man - The Improbable Bulk - [WIP] Commander Rihan
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