Career Officer
Join Date: Jul 2012
Posts: 29
# 31
09-06-2013, 09:14 PM
base speed 16 - 60 inertia

and no ones yet to point out that there is 3 ships currently-
2 in the console for testing *the 2 zen ships

and if you look on the ship requisistion vendor
there is a lvl 30 Dilithium *possible lvl up ship token* tactical warbird
along with the zen store version / and the DD's

no fleet version as of yet
Lt. Commander
Join Date: Sep 2012
Posts: 133
# 32
09-06-2013, 09:14 PM
The 2 piece set bonus resolving like a boff bonus seems too powerful. If you assume that the quad cannons with their standalone stats are equivalent to fleet plasma, (yes, yes, they dont have [acc]x2 woohoo) then that makes the console effectively a purple XII tactical console, with a cool toy and it goes in any slot. I'd suggest dialing it back to around 7.5%. At that level it'll be flavour of the month OP for a bit, but balance out as merely "good" when fleet tac consoles come out.
Career Officer
Join Date: Aug 2012
Posts: 33
# 33
09-06-2013, 09:16 PM
Can we get a friggen sci ship?
Captain
Join Date: Aug 2012
Posts: 13,623
# 34
09-06-2013, 09:20 PM
Based on another thread...should the Focused Beam lockout Singularity Charge gain?

Quote:
Originally Posted by webdeath View Post
I'm wondering if anyone also tested it with the Romulan console that gives you Singularity Charges while being attacked and activating the beam..
Quote:
Originally Posted by virusdancer View Post
Hrmm, I've got the Singularity Stabilizer from the T'varo which builds +2 SC/s for 15s. Also has a PWO(Torp+SC) with an 8% chance to get +10 SC when firing torps. Let's see what happens...and lol, yep - was able to build SC while firing the Focused Beam, thus extending the uptime...


"Wheeeee, this is kind of fun. Oopsie...my bad."
Fleet Admiral Geist, Klingon Science Officer
Endless, Hazari Destroyer
Survivor of Romulus
Join Date: Jul 2012
Posts: 133
# 35
09-06-2013, 09:28 PM
If it does better what my aux2batt fleet mogai does, then id give it a whirl.
So I guess thats my question then?
Better just patch tribble and look into this.
Captain
Join Date: Aug 2012
Posts: 13,623
# 36
09-06-2013, 09:28 PM
Quote:
Originally Posted by eatsmart View Post
The 2 piece set bonus resolving like a boff bonus seems too powerful. If you assume that the quad cannons with their standalone stats are equivalent to fleet plasma, (yes, yes, they dont have [acc]x2 woohoo) then that makes the console effectively a purple XII tactical console, with a cool toy and it goes in any slot. I'd suggest dialing it back to around 7.5%. At that level it'll be flavour of the month OP for a bit, but balance out as merely "good" when fleet tac consoles come out.
The 2pc T'varo gives the same ability-like +10% to projectiles that the 2pc Enhanced Plasma Infusion gives to Plasma. Having to mount those Quads is going to limit the folks that use it...at least the 2pc T'varo is two consoles, not forcing you into a weapon (kind of like the 2pc/3pc harness does). [Dmg]x4 is just kind of /facepalm...[Dmg] being the worst mod.


"Wheeeee, this is kind of fun. Oopsie...my bad."
Fleet Admiral Geist, Klingon Science Officer
Endless, Hazari Destroyer
Captain
Join Date: Aug 2012
Posts: 13,623
# 37
09-06-2013, 09:38 PM
Quote:
Originally Posted by antoniosalieri View Post
I stand by my opinion.... all these escorts running around with 4-5 Engi or Sci slots is 99% of the issue with escort/warbirds in the game right now.
Then the suggestion makes no sense.

Lt Eng, Lt Sci with the En Uni being used as Eng or Sci...would still be 4-5 Eng/Sci slots...no?

What Escort-like ship isn't sporting 4-5 Eng/Sci slots outside of the Kumari?


"Wheeeee, this is kind of fun. Oopsie...my bad."
Fleet Admiral Geist, Klingon Science Officer
Endless, Hazari Destroyer
Lt. Commander
Join Date: Apr 2013
Posts: 122
# 38
09-06-2013, 09:44 PM
Devs: The text in the description says it puts a stacking debuff on the target but the actual breakdown in the tooltip doesn't say anything about it. Is this just an explanation of why it does increasing damage over time, or will it lower damage resistance against everything? Only against plasma? Hull DR, Shield DR, or both?
Lt. Commander
Join Date: Sep 2012
Posts: 133
# 39
09-06-2013, 09:52 PM
Quote:
Originally Posted by virusdancer View Post
The 2pc T'varo gives the same ability-like +10% to projectiles that the 2pc Enhanced Plasma Infusion gives to Plasma.
Yeah, but how many T'varo builds get 90%+ of their dps from torpedo damage and still parse at the upper end of the DPS scale? Even running a full set of bugged torp consoles from enemy action, I've yet to see one come close. Yes you can make one kill people in PVP, yes you can make one do a respectable level of escort grade dps; but no, they're not camping the OP end of the dps spectrum. 10% projectiles is a different sport to 10% plasma.
Survivor of Romulus
Join Date: Jun 2012
Posts: 388
# 40
09-06-2013, 09:55 PM
Quote:
Originally Posted by lynoman View Post
Can we get a friggen sci ship?
amen to that, we have too many tac ships for roms already this should have been a sci ship.

yes I wanted quads for my tacs but I could have waited a few more months for that to come, I want a sci ship for romulans now.

Last edited by bughunter357; 09-06-2013 at 10:09 PM.
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