Some people seem to confuse 'overpowered' with 'it's the only viable option'.
Let's be honest - why do people use Aux2Bat builds?
They use it to effectively double the pitiful amount of cruiser tac stations.
Sure, less cooldown on hazard emitters and other abilities is a plus, but in essence, it's more or less the only way to make an offensive cruiser.
And that's the problem right there! There aren't enough alternatives and the game is badly balanced.
Why is it so important to have more tactical stations, to begin with? Because the game is heavily weighted towards offensive skills and dps in general.
Plus, engineering stations aren't really worth that much, so 'wasting' one or two of them doesn't hurt.
A science vessel doesn't necessarily need A2B. It has other toys to play with, and it has enough turnrate to allow for diverse loadouts.
A cruiser? Basically boring as hell and often not even the best healers in the game, since many powerful tanking abilities are in the science department. Not many options other than beam arrays, not enough mobility to make eject warp plasma much fun.
A2B can make a cruiser into more than a flying brick and laughing stock.
Overpowered? Hardly. Should there be more alternatives for interesting and powerful cruiser builds? Definitely.
Apart from that, there are a few more 'overpowered' doffs than just those purple technicians.
So uh...what do people use effectively to double the pitiful amount of Escort Eng or Sci stations?
Why do you feel the need to troll? That's not very constructive, you know. Or did I hit a nerve?
Anyway, for what it's worth - last thing I heard was that bug ships do kinda ok'ish, even with that low amount of sci stations.
And on a second note, escorts have pretty much the same number of science stations as cruisers.
(I guess I already covered the 'importance' of engineering stations)
Well basically, you don't have to double them. So that kinda makes your question irrelevant.
You now what else they could use to double the amount of Tac stations to a number they want?
Your point being? Trolling? Get rid of cruisers and let's all fly escorts, science vessels or carriers? Well, mostly escorts.
What niche is there for cruisers? They are supposed to be tanky, and healers.
But tanking in PvE is not necessary and in PvP it rarely get's the job done. Tanking doesn't result in kills, and tenacity isn't exactly what PvP nowadays is about. PvP is usually about disabling and burst damage.
And regarding the second function, both science vessels and carriers are equally good or better healers and usually more fun to use.
So let's just get rid of those flying bricks in space. Let the fluff brigade have a parade in it and forget about it?
Aux2Bat + technicians is a powerful combo, no question about that. But it is not overpowered. To me it merely illustrates how many borderline useless doffs and how few real alternatives there are.