Captain
Join Date: Jun 2012
Posts: 620
# 61
09-12-2013, 02:44 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
it wont be touched, the dev's have only dared mention it twice, timidly, during 2 AtB build's entire existence so far.

if they nerfed it, it would

1. destroy about half the good builds in the game, at least

2. make the ships that need to use 2 AtB to be any good garbage

2. piss off every single cruiser using pve'er more then all the other changes they get pissed off about combined.
pve'ers copy builds from your ship builds topic so you'd only have to "fix" the nerfed a2b builds and they would be fine.Its not like they kill their brain to invent what's already discovered ...if they'd do that they'd play pvp
Empire Veteran
Join Date: Jun 2012
Posts: 6,850
# 62
09-12-2013, 03:00 PM
Quote:
Originally Posted by virusdancer View Post
But it's not. Well, for some it is. For some it is not. That's an issue. If it were "fine" for everybody, then it would be fine.
people have problems with things they dont understand all the time. that does not make their concerns valid, quite the opposite.

Quote:
Originally Posted by playhard88 View Post
Aux2bat is fine as is right now. Is the most realible way of take out some DPS of a crusier.
And not everyone is running aux2bat, is pretty useless for escorts and sci ships. Most of the escorts have all the tactical boffs slots that they need, and sci ships needs sci power.

Aux2bat is usefull in pvp only for eng/tact crusiers.

About PvE, who cares, i don't see the borg complaining here that they are getting stomped by aux2bat builds.
it really is that simple. AtB does not make an escort spike harder, they couldn't even run it if it would anyway. doesn't make a heal boat heal harder, and they couldn't even run it if it would anyway. and it doesn't make control boats control harder and they couldnt even run it if it would anyway.

it empowers tweener ships, it lets you use a ship in a way it wasn't intended and makes some crap ships usable.

hating on it is the same as hating on EPt skill up time simply on principle, it requires sever ignorance or dismissing the entire reality of the meta game.

Quote:
Originally Posted by captainedna View Post
pve'ers copy builds from your ship builds topic so you'd only have to "fix" the nerfed a2b builds and they would be fine.Its not like they kill their brain to invent what's already discovered ...if they'd do that they'd play pvp
most of those ships builds in my thread would suck without AtB. there is no alternative near as effective i could tell people to run. in the mean time all the non AtB ships are not nerfed, and the gap between the already good ships and those that needed AtB to compete grows, exponentially.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus

Last edited by dontdrunkimshoot; 09-12-2013 at 03:04 PM.
Career Officer
Join Date: Jun 2012
Posts: 1,000
# 63
09-12-2013, 03:06 PM
I knew this would happen, they get a win with BO Double Tap and now they start going after other stuff. I said no to BO double tap (plenty of counters, not an instant kill and takes some skill), I will say no to Aux2Batt nerf since its the only way to make cruisers really competitive with escorts. I bet you if torps were really effective in PvP people would be itching about the death blossom (torp spread stack with torp point defense system). People are just annoyed at anything that takes some resources to set up (that they don't have) and than the effort is reward with an effective result. I'm cheesed about the most effective weapon in the game, disruptors, getting a 2 piece set dmg buff, I under stand the need for plasma since everything has plasma resistance, but disruptor, really? That is like giving AP a 2 piece set dmg buff, that would be just stupid.
Hi, my name is: Elim Garak, Former Cardassian Oppressor

LTS, here since...when did this game launch again?
Captain
Join Date: Aug 2012
Posts: 13,307
# 64
09-12-2013, 03:09 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
people have problems with things they dont understand all the time. that does not make their concerns valid, quite the opposite.
Yep, and I feel bad for them...point?
Vice Admiral Geist, Klingon Science Officer
I.S.S. Arcadia, Stargazer-class Mirror Universe Heavy Cruiser Retrofit
Captain
Join Date: Jun 2012
Posts: 620
# 65
09-12-2013, 03:14 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
most of those ships builds in my thread would suck without AtB. there is no alternative near as effective i could tell people to run. in the mean time all the non AtB ships are not nerfed, and the gap between the already good ships and those that needed AtB to compete grows, exponentially.

"nerfing" a2b as to force use PO1 for the same result wont be a big difference overall ...ok some cruisers with lt sci station that would not be cool but maybe that would make people play a cruiser like a cruiser not a escort.Everyone wants escort like dps and turn rate but with cruiser look .Pretty sure they can even remove a2b doff and add cruisers holoemitters ...people would use the on escorts and everyone would be happy.
Captain
Join Date: Oct 2012
Posts: 1,500
# 66
09-12-2013, 03:19 PM
I they ever nerf AtB they need to add more boff stations to cruisers. The extra power is neat but getting power is easy, its the doubling of your stations that makes it powerful.

Really though...cruisers are the biggest ships with the largest crews, why do they have the same boff stations as escorts?
Empire Veteran
Join Date: Jun 2012
Posts: 6,850
# 67
09-12-2013, 03:22 PM
Quote:
Originally Posted by captainedna View Post
"nerfing" a2b as to force use PO1 for the same result wont be a big difference overall ...ok some cruisers with lt sci station that would not be cool but maybe that would make people play a cruiser like a cruiser not a escort.Everyone wants escort like dps and turn rate but with cruiser look .Pretty sure they can even remove a2b doff and add cruisers holoemitters ...people would use the on escorts and everyone would be happy.
i dont think you understand just how awful PO is. when it's duration ends, cooldowns revert back to normal. half the skills cool down's last longer then the duration of PO, so it would never benefit those skills.

AtB is ducktap fixing the game in a way a very large amount of players would like it to be, without removing the intended functionality. its really the best solution to wants and intents, all coexisting, there is. messing with it would be the worst thing they could do
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jun 2012
Posts: 620
# 68
09-12-2013, 03:23 PM
Quote:
Originally Posted by rmy1081 View Post
Really though...cruisers are the biggest ships with the largest crews, why do they have the same boff stations as escorts?
and why would cruisers should have more stations? I don't think 300 pilots are needed to pilot the same thing.

count how many stations were on defiant in DS9 and count how many "boffs" were in TNG Enterprise.

Quote:
Originally Posted by dontdrunkimshoot View Post
i dont think you understand just how awful PO is. when it's duration ends, cooldowns revert back to normal. half the skills cool down's last longer then the duration of PO, so it would never benefit those skills.

AtB is ducktap fixing the game in a way a very large amount of players would like it to be, without removing the intended functionality. its really the best solution to wants and intents, all coexisting, there is. messing with it would be the worst thing they could do
nerf a2b and buff po :p
Captain
Join Date: Aug 2012
Posts: 13,307
# 69
09-12-2013, 03:25 PM
Quote:
Originally Posted by rmy1081 View Post
Really though...cruisers are the biggest ships with the largest crews, why do they have the same boff stations as escorts?
The bridge of the Defiant:

http://en.memory-alpha.org/wiki/File...iantBridge.jpg
http://en.memory-alpha.org/wiki/Fileefiant_Bridge.jpg

A pic of the bridge of the Enterprise-E:

http://en.memory-alpha.org/wiki/Sove...gn_Bridge2.jpg

Our current BOFF layouts are too small even for the Defiant. Yep, the Cruisers should be above and beyond that...
Vice Admiral Geist, Klingon Science Officer
I.S.S. Arcadia, Stargazer-class Mirror Universe Heavy Cruiser Retrofit
Captain
Join Date: Jun 2012
Posts: 1,764
# 70
09-12-2013, 03:25 PM
LOL, a build that undermines a T4 rep power completely? A build that I only use when flying a cruiser (that I'm thinking of abandoning for 125/125 weapon/aux power?)

Aux2batt is common, but it sure as hell is not required, not when healers and sci ships get little out of it and there are more and more options competing for Aux power.
Quote:
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
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