indeed,i know this issue might be a trifle..but,is there anyway the beams emitting from the voth ships could be "polished" as you put it,abit more?
the beams are completely two dimensional,while that might be true of alot of ingame beam effects close up,with alot of the older beam weapons you cant see it easily from a distance because of the way the graphic is designed..
two dimensionsal beam weapons just seems out of place for a game like sto...
also with the new voth beams,both large and small,there seems to be some kind of peculiar repeating black diamond shape in the middle of the beam
whilst that might be fine for a repeating texture on the small scale...the voth beams are quite bright and easy to see
so in final summary..id suggest a view locked repeater sprite,these things were used alot in older computer games to bypass certain technical problems involving 3d objects
and also.design the repeating sprite from an image grain..what i mean by that is like sawing a chunk of wood out of a beam of wood,you could match up chunks of the same grain of wood without a relative intteruption..
or better yet,compare the voth beams graphic to the dominion polaron or even antiproton...the dominion polaron and antiproton being smooth,3d,and continuous without interruption...while the new voth beams look basically like neon measuring tape
Is that one mission around the spire the only way we can fight these guys? Id love to leave feedback but I had to sit around for 30 min just to get in there once and combat was sporadic enough I'm not sure I really know what these guys can and cant do.