Captain
Join Date: Aug 2013
Posts: 2,554
# 1 Durable Offensive Beam Boat?
10-01-2013, 05:01 PM
I've been gradually upgrading my build over the past few weeks with an eye towards being able to pull my weight better in ESTFs and not be melted in two seconds when PVPing with fleet members. This is what I have right now but it's still hardly overpowering.

What I want is a beam cruiser build that is durable but more geared toward offense than defense. I have access to advanced fleet weapons and elite fleet everything else, and have purchased a skill retrain token so I can get reorganize skill points I ill-advisedly invested in stuff like stealth. C-store and fleet ships are fine, but I'm not interested in lobi or lockbox ships since A) I don't have access to them without spending lots of money on keys, and B) I'm an RP guy.

If you use abbreviations can you please explain them? Thx.
Vadm. Kanril Eleya, U.S.S. Andraste, Strike Team Alpha

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Commander
Join Date: Aug 2013
Posts: 476
# 2
10-01-2013, 05:27 PM
Personally, I would suggest dropping a Torp and a Dual Beam Bank for two Beam Arrays.
Upgrade the weapons you do have to Advanced Fleet. I peronally like Tetryon, and if you want to stick with that, go for it.

Fire At Will and High Yield, those can work. Given the option, I would swap out High Yield for Spread, but that's just me. I'm not real big on Plasma Torps, but I'm sure you could make them work.
I would switch High Yield and Fire At Will, the higher the level of High Yield, the more torps will spit out.

As to Engineering skills, I would say toss Extend Shields and Aceton Beam, at least, but my knowledge of Engie skills is weak, someone else can fill that in.
Your second Engie Boff is okay. I use Directed Energy Modulation. There may be a better replacement, though.

Your First Sci Boff there, toss Jam Sensors. Maybe move Tractor Beam there and set a Shield buff there.

Science Team is okay there.

As to the rest of your consoles, I would consider swapping the Ambiplasma thing for another Tetryon console. Sci, someone else would have to help you with. Engineering... Personally, I would swap Plasma Distribution for something else, but nothing is coming to mind at the moment...
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My name is Rage, and I too support a revised Galaxy family.
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Originally Posted by khayuung View Post
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Captain
Join Date: Nov 2012
Posts: 3,078
# 3
10-01-2013, 05:31 PM
Question 1: are you interested in the Fleet assault cruiser? Or is this..."star cruiser" what you dig?

Question 2: What is the budget? Sky's the limit? Or cheaper the better...

Question 3: Just to clarify. You want a pve boat that does well in pvp or a pvp boat that does well in pve?

Question 4: And finally...how are you doing with reps? and do you require help choosing the "better" ones?

Cheers,

Dahm
EptE3+evasive maneuvers+130/100 engine power+Attack patternmega+deuterium surplus+ aux2inertial dampeners+ the biggest ship you can find = damn right
Captain
Join Date: Aug 2013
Posts: 2,554
# 4
10-01-2013, 05:45 PM
Quote:
Originally Posted by sevmrage View Post
Personally, I would suggest dropping a Torp and a Dual Beam Bank for two Beam Arrays.
Upgrade the weapons you do have to Advanced Fleet. I peronally like Tetryon, and if you want to stick with that, go for it.
Pretty much what I had in mind. Planned on going 3x single beams on the forward battery, which'll give me a broadside of six regular beams and the cutting beam. I also wanted to switch the rare torp to an Omega torp to complete the set with the cutter and assimilated module. As far as damage type, I couldn't decide between tet or antiproton.
Vadm. Kanril Eleya, U.S.S. Andraste, Strike Team Alpha

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Commander
Join Date: Aug 2013
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# 5
10-01-2013, 05:50 PM
I see. If you don't want to go the way of fleet weapons, Tetryon is your cheapest choice in getting high level weapons, And personally, I would suggest going as high as you can.
Weyland-Yutani Joint Space Venture - Always open to new members!

My name is Rage, and I too support a revised Galaxy family.
Quote:
Originally Posted by khayuung View Post
Firstly, be proud! You're part of the few, the stubborn, the Federation Dreadnought Captains.
Career Officer
Join Date: Jul 2012
Posts: 1,118
# 6
10-01-2013, 06:02 PM
It would be harder to pick a worse ship for mostly offensive cruiser, even over a year ago it was advised not to be in one, its a tank/healer, trying to make it do something it just can't is a waste of time.

You are going to need a better ship, lots of ways to get them without spending money, I wouldn't bother setting up a build as it stands now
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Captain
Join Date: Aug 2013
Posts: 2,554
# 7
10-01-2013, 06:06 PM
Quote:
Originally Posted by sevmrage View Post
I see. If you don't want to go the way of fleet weapons, Tetryon is your cheapest choice in getting high level weapons, And personally, I would suggest going as high as you can.
No, I just forgot to say "fleet" in my response.

Quote:
Originally Posted by dahminus View Post
Question 1: are you interested in the Fleet assault cruiser? Or is this..."star cruiser" what you dig?
I'm open to suggestions. I picked the star cruiser as a my freebie T5 ship mostly because it kept the boff lineup I was used to from when I was leveling.

Quote:
Question 2: What is the budget? Sky's the limit? Or cheaper the better...
I've got 279 zen right now and I can get more. I was eyeing the Odyssey Tac and Odyssey Ops.

Quote:
Question 3: Just to clarify. You want a pve boat that does well in pvp or a pvp boat that does well in pve?
PVE that's decent in PVP.

Quote:
Question 4: And finally...how are you doing with reps? and do you require help choosing the "better" ones?
I'm at T0 New Romulus, T1 Nukara, T2 Omega, and I've been focusing on Omega.
Vadm. Kanril Eleya, U.S.S. Andraste, Strike Team Alpha

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Captain
Join Date: Jun 2012
Posts: 2,695
# 8
10-01-2013, 06:27 PM
Eh there's plenty of options with a standard Star Cruiser, enough firepower to handle ESTFs just fine and enough tanking and healing to take first in CEE even against Scimitars. A 10th console is a nice extra to have, but even just 9 can rock most of the game. Plus there's a certain satisfaction in taking a ship that so many have written off as 'Inferior!' and holding your own in it.

6 Beam Arrays, KCB, Omega Torp
Borg Deflector/Engine/Shield Set

Cmdr Eng
EPTW1, EPTS2, Extends2, Aux2SIF3
LtCmdr Eng
ET1, RSP1, EWP1
Lt Tac
TT1, APB1 or FAW2
Lt Sci
HE1, TSS2
Ens Sci
PH1

Eng Consoles
Plasmonic Leech, Assimilated Module, Fleet RCS, Fleet Neutronium
Sci Consoles
Zero-Point, Embassy Emitter Array (+Th), Field Generator
Tac Consoles
2 Energy-Specific

DOFFs, toss in 3 Damage Control Officers, if you can afford Marion then you swap the EWP for DEM2, and still a spot left for a warp core engineer or RSP doff or whatever.
Commander
Join Date: Aug 2013
Posts: 476
# 9
10-01-2013, 06:32 PM
I with Regina on the underdog ships. My Galaxy Dreadnought it's exactly popular, and I run it with pride.
Weyland-Yutani Joint Space Venture - Always open to new members!

My name is Rage, and I too support a revised Galaxy family.
Quote:
Originally Posted by khayuung View Post
Firstly, be proud! You're part of the few, the stubborn, the Federation Dreadnought Captains.
Captain
Join Date: Jun 2012
Posts: 1,028
# 10
10-01-2013, 06:50 PM
In my opinion, cruisers that ONLY have 2 tac boff skills (i.e. a single LT tac boff, with slots for 2 skills only) really hurt your offensive setup. Don't get me wrong I love all the sci and eng slots, but sometimes you just need tac skills to help out.

In my opinion, mind you, I would strongly suggest a cruiser that has at least 3 TAC boff skills. If that means 1 LT and 1 ENS, or just a single LtCDR that's fine.

If you want a VERY cheap ship that's really good, look into the Mirror Universe Assault Cruiser. It will LOOK visually like a Star Cruiser, but has the boff setup of the Assault Cruiser, which is 1 ENS and 1 LT as tac, 1 CMDR and 1 LtCDR as eng, and a single LT as sci.

It's super cheap on the exchange, as well. Probably less than 200k ECs. It will let you know if you like the setup. I think you may.

As for ship suggestions that aren't mirror universe, I have one of the Oddys and it's really not worth the price. Nice ship and all but not worth the tag. The special consoles are mostly junk, so you'll probably end up running it with normal consoles. With that in mind, IF you must get an oddy (the universal boffs are rather enticing) look at the console layout and the minor stats like that to determine which you want. Don't get the pack. It's not worth it, honestly.

Fleet level/zen store ships that are interesting and allow you to set up more TAC skill boffs if you like (they have universal slots):

Fleet Assault Cruiser (4 modules)
Fleet Support Cruiser Retrofit (4 modules)
Assault Cruiser Refit (z2500)
Oddessy Star Cruiser (fleet credits 200,000)
Fleet Advanced Heavy Cruiser Retrofit (5 modules)

Those are just the suggestions I would make that allow some tankiness but still devote more than 2 skills to TAC -- so you can deal out some damage.


P.S. Also see here:
http://sto.gamepedia.com/Federation_playable_starship

For a handy vertical table to compare variants. Note things like the Heavy Cruiser have setups that can allow more TAC slots but the hull is significantly weaker, so I did not recommend them when better options are available.
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