Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Death Penalty
01-29-2010, 09:24 AM
Hope it has been put in place for LIVE.

Not asking for a Hardcore penalty just a penalty that makes battles "meaningful"


Crew loss that doesnt regenerate and forces you to buy crew is a start.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-29-2010, 09:26 AM
Haven't we gone over this before? It just doesn't work with the current setup of pvp, for open pvp a timed debuff could do to stop people getting back to fights for a little and forcing ends to them but otherwise nuh uh.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-29-2010, 09:37 AM
I would not count on a death penalty, BUT I haven't been in yet, so who knows?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-29-2010, 09:39 AM
The current system simply doesn't lend itself well to death penalties for PvP. I think some penalty for PvE deaths would be fine, but it just wouldn't work too well for PvP. Unless of course it was just some kind of short duration debuff, which might work out ok.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-29-2010, 10:14 AM
Death penalties in a deathmatch would be pretty silly.

In "Open PvP" areas, yes, we very much need a death penalty in order to stop "spawn rushing".
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-29-2010, 01:22 PM
Here's a death penalty, when you die, don't hit respawn when it becomes an option after 15 seconds, wait like...3 minutes or 5 minutes or better yet, log out the character! That's HARDCOREZ.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-29-2010, 01:23 PM
Quote:
Originally Posted by Losobal
Here's a death penalty, when you die, don't hit respawn when it becomes an option after 15 seconds, wait like...3 minutes or 5 minutes or better yet, log out the character! That's HARDCOREZ.
/facepalm

The point of a death penalty in open PvP is to stop the person you killed from immediately coming back to harass you.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-29-2010, 02:56 PM
ok wow more upset fedys whining about the klingons we do not need a DP because it would not make any thing better because ever one would whine more and the pvp queues would be useless abd open pvp if you die I could see you being kicked out of the instace for a couple mins but we dont really need a DP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-29-2010, 02:58 PM
tyhe problem with applying a death penalty that makes battles "meaningful" is it'll drive awy a large portion offolks from PVP.the casual PVPer who doesn't do it much but occasionally likes to try it, even though he proanbly sucks.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-29-2010, 03:07 PM
Here is Romulan78's post on wanting a death penalty back on 1-13-10:

http://forums.startrekonline.com/showthread.php?t=60695

After 60+ pages a "meaningful" death penalty was never defined clearly, but many false claims were made, including mis-quoting anti-dp people to support pro-dp claims. Good fun all around.

Anything that could be said here was probably already said in the other thread over the last 2 weeks.

With the way PvP works now a death penalty would just add an arbitrary punishment.. Especially considering how fast you can die when 5 enemy players focus fire on you.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 09:30 PM.