Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3081
02-05-2012, 10:16 PM
Yes indeed the fun thing about the Galaxy class is how it makes everything else look tiny. Could land your Intrepid on the secondary hull between the nacelles easily but alas the game's collision box is a big cube and small ships cannot fly between the nacelles.



Now, for a bit of {UFP} Fleet news:

Hmm, so I got some feedback from around STO and some are concerned that Fleets are big and you might be overwhelmed by the largeness of the organisation. A lot have commented to me that the only way to get things done in a big gaming clan is to 'bug till you get it'.

Well I might be a new recruit in {UFP} but I can also say that there is little to no such 'bugging' required in {UFP}.

Everything is efficiently organised into canon-style departments which are strangely, logical and efficient.

We are also working to bring the benefits of Fleet membership not just to seasoned Admiral-level players, but the new players as well.

I can't tell the details publicly but I am working on setting up our own {UFP} support group for junior officers - especially those who are new to STO and need assistance in mastering the relatively complex game interface and officer skills progression.

I am also working on creating easily accessible roleplaying events that involve teamwork and problem solving skills, once again for junior officers to master advanced game concepts, not by trial and error but with a problem solving session aboard ship.


So I would say, in the near future {UFP} will not just have the capability to master Elite level STFs.
We will also endeavour to offer as much resources and time to new Cadets as we can spare.

And although I have also started to use voice communications and manage to participate in a couple of Fleet gatherings... I also notice that {UFP} respects the privacy and personal concerns of its members. Regardless of race, religion, location, gameplay preferences and personal commitments, {UFP} does work around the clock to make your Star Trek gaming experience better than what it normally is on your own out there

Disclaimer: I put this last bit in there because 'some other' times I join a clan/fleet/gaming group I get indunated with requests for personal information. Well let's just say I expect Starfleet officers to act like officers... and in {UFP} they really do :3
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3082
02-06-2012, 04:57 AM
I know we have a plethora of folks who love to help out the new members of the fleet, and sometimes it's not always possible due to time.

Inevitably someone needs a hand as you're rushing through Infected Ground trying to save all the crewmen in time

But we do always try!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3083
02-06-2012, 10:15 AM
On Sunday we did some ground combat training on the Holodeck in "Breaking the Planet".

I was a medic with a minigun.

http://www.youtube.com/watch?v=3-qWg...ature=youtu.be
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3084
02-06-2012, 04:09 PM
Quote:
Originally Posted by carmenara
On Sunday we did some ground combat training on the Holodeck in "Breaking the Planet".

I was a medic with a minigun.

http://www.youtube.com/watch?v=3-qWg...ature=youtu.be
Good to have you be part of the UFP. I see good things for you in the near future if you keep up the good work and suggestions. Sometime in the next week or so, I will put something together for a special event of sorts for all low levels to attend.

Also , levels 20 to 50 are welcomed to attend The Secret War. Please click on the info link below for more info.

Thanks
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3085
02-06-2012, 05:49 PM
Quote:
Originally Posted by wildmugato View Post
Good to have you be part of the UFP. I see good things for you in the near future if you keep up the good work and suggestions. Sometime in the next week or so, I will put something together for a special event of sorts for all low levels to attend.

Also , levels 20 to 50 are welcomed to attend The Secret War. Please click on the info link below for more info.

Thanks
Thank you Sir, I'll keep my eyes glued to the {UFP} calendar, and see if I can help out in any way.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3086
02-07-2012, 04:10 AM
Did a fun run with a group of 4 people from the fleet yesterday helping them through a rather cool mission in Cardassian space.

Course me having flown to far away and popping back up to Vice Admiral was a bit of a mistake... seeing chat in game like 'They're fighting as Admirals now!' 'They're 11 levels ahead of us!'

Clearly a test to ensure the highest calibre for our new recruits!

But we won in the end, so thats all that matters!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3087
02-07-2012, 10:08 AM
Quote:
Originally Posted by switzer123 View Post
Did a fun run with a group of 4 people from the fleet yesterday helping them through a rather cool mission in Cardassian space.

Course me having flown to far away and popping back up to Vice Admiral was a bit of a mistake... seeing chat in game like 'They're fighting as Admirals now!' 'They're 11 levels ahead of us!'

Clearly a test to ensure the highest calibre for our new recruits!

But we won in the end, so thats all that matters!
We may have faced overwhelming odds but in space we simply formed a cruiser battle line and had the escorts outflank the Galors and Keldorns, while science vessels provide long range precision fire support + debuffs.

We may have faced one hit kills from AI on the ground assault phase but we simply used innovative adaptations of present-day infantry fire and maneuver tactics to overcome the AI.

If random {UFP} recruits on a casual cooperative PvE mission can achieve this, what about the veteran STFers? I think they are legendary

All in all it proves that {UFP} is not just a Fleet that is known for its history.

{UFP} is a fleet that innovates, via canon-style roleplay that is accessible to anyone. And anyone who is a fan of Star Trek can easily contribute to {UFP}'s continued evolution to take up new challenges and to explore new frontiers, because {UFP} essentially IS Star Trek.

We don't just roleplay Starfleet officers. We -are- Starfleet. Lol.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3088
02-07-2012, 07:47 PM
Oh they're legendary alright...but you bring up a good point! Even folks that aren't huge STO players have a place in {UFP}, from our Elite Force Frag Nights to the {UFP}SIMM and Serial Roleplays, {UFP} offers the most expansive repertoire of activities of any of the fleets I've been with.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3089
02-08-2012, 06:15 AM
There is even a growing dedicated group of people going around specifically to help newer fleet members get the hang of things, or even just to help them through a tight spot!

If you're having trouble, just ask!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3090
02-08-2012, 07:30 AM
It pretty much comes down to, no matter how you play, there's a place for you in the UFP.
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