Captain
Join Date: May 2013
Posts: 988
# 11
10-16-2013, 08:54 PM
Quote:
Originally Posted by ovinspace View Post
I've come back to the game and find in PUG games people wrecking the optionals in Elite STFs, it wasn't like this a year ago. Just did a conduit, everyone did one side and was taking care of the spheres, we get to the other side and some idiot has blown all the generators and wrecked the run. Vortex usually has someone on guard duty pick a single handed fight with a cube and lose and let a couple of probes through.

Are they doing this deliberately?
Yes, there are alot, in some more than others.... eCSF seems to have the most at this point in the space elites.
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Lt. Commander
Join Date: Sep 2012
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Previously to function in the elite runs I needed Borg weapons and earned those on the basic level first, then got better gear and picked up DOffs to match specific tactics.

Also don't see torpedo boats doing the structures anymore, but do see a greater variety of ships, fewer escorts and Klingon, more beams and but no Odysseys at all.
Captain
Join Date: Aug 2013
Posts: 2,597
# 13
10-16-2013, 09:01 PM
Quote:
Originally Posted by ovinspace View Post
Also don't see torpedo boats doing the structures anymore, but do see a greater variety of ships, fewer escorts and Klingon, more beams and but no Odysseys at all.
Well, problem with torpedo boats is that it takes a particularly optimized build to make them good at anything besides blasting structures. Energy followed by torp works better against shielded enemies.
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Captain
Join Date: May 2013
Posts: 988
# 14
10-16-2013, 09:01 PM
Quote:
Originally Posted by starswordc View Post
And face it: if you fail the optional, so what? Not the end of the world, and hell, I've had that happen at least once playing with a team composed entirely of my fleetmates.
Indeed, and it's not like failing the optional kills you..... never got it either.... in fact.... I warped in on a Conduit elite space the other day where the optional was already lost (and I could see why, everyone else kept blowing up... ALOT!).... played through and left with my winnings at the end.
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Rihannsu
Join Date: Jul 2012
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# 15
10-16-2013, 09:01 PM
Quote:
Originally Posted by rickeyredshirt View Post
Yes, it would appear as if older players who knew what they were doing aren't logging in as much anymore if at all. Wonder why?
Simple really, after Cryptic turned the game Solo-unfriendly, they turn it Alt-unfriendly so as old players did STFs for gear that cost then nothing but required luck, the new system makes it too expensive to run with Alts to gear up and the constant adding of new Reputation Tracks just makes the system to lend itself to having just one-two characters active.

So older players are either too busy grinding other reps or simply have grinded and have no further incentive to play those STFs.
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Commander
Join Date: Jul 2012
Posts: 266
# 16
10-16-2013, 09:02 PM
Also you lose nothing. Optional is what, like -15 marks? Not the end of the world. 'Sides, most people do STFs for Dilithium.
Captain
Join Date: Jun 2012
Posts: 2,718
# 17
10-16-2013, 09:06 PM
Quote:
Originally Posted by undyingzero View Post
Also you lose nothing. Optional is what, like -15 marks? Not the end of the world. 'Sides, most people do STFs for Dilithium.
Which is mostly true till you do a run and find yourself 14 marks short of your new KHG shield. Then you want to choke out the newbie you let volunteer for Kang duty. *laughs and cries*
Captain
Join Date: May 2013
Posts: 988
# 18
10-16-2013, 09:28 PM
Quote:
Originally Posted by reginamala78 View Post
Which is mostly true till you do a run and find yourself 14 marks short of your new KHG shield. Then you want to choke out the newbie you let volunteer for Kang duty. *laughs and cries*
When that happens I just realize my next conduit run (even with a failed optional) will make up for it... lol.
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# 19
10-16-2013, 11:12 PM
I've gotten to the point in my STF life where I actually enjoy having bad team mates. I have a fleet of friends I usually run with. Some are very good, some are exceptionally good, some are adequate.

Running with any of them though doesn't afford me the opportunity to test myself that running with a really bad pug does.

Without bad pugs I wouldn't know it was possible to two man CGE from start to finish (I recommend a sci and engineer if you try this, and don't expect it to take less then a couple of hours) . I wouldn't know it was possible to two man CSE (with optional), or that it was possible to solo a side of KSE (with optional).

Without bad pugs I wouldn't have had some of the biggest ego boosts I have had in STO.

So to all the bad pugs out there, thank you for that.

Last edited by pwstolemyname; 10-16-2013 at 11:14 PM.
Career Officer
Join Date: Jun 2012
Posts: 736
# 20
10-16-2013, 11:30 PM
Quote:
Originally Posted by f2pdrakron View Post
Simple really, after Cryptic turned the game Solo-unfriendly, they turn it Alt-unfriendly so as old players did STFs for gear that cost then nothing but required luck, the new system makes it too expensive to run with Alts to gear up and the constant adding of new Reputation Tracks just makes the system to lend itself to having just one-two characters active.

So older players are either too busy grinding other reps or simply have grinded and have no further incentive to play those STFs.
I agree. It's just to time consuming and resource consuming to continually grind reputation. The grind is pretty unpleasant for the most part. But if there is no rep grind, what is there to do? PvP needs fixing, exploration is shallow, the Foundry needs attention, etc. It would be nice to get some new STFs to at least keep things fresh (return of Terradome or Children of Khan).
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