We will be bringing down the Tribble server for maintenance to apply a new update: ST.35.20131007a.16
Dyson Sphere Battlezone:
A battlezone is a persistent ground combat zone where players battle enemy NPC's for control of the map.
Players can currently reach the zone by talking to Voth Defectors in Earth Space Dock or Qo'Nos.
The battlezone is intended for level 50 players and can hold up to twenty players per instance.
Each player can bring two bridge officers and can team with up to five players without losing them.
Meaning a team of 5 players will total 15 including bridge officers
The team UI will show your two bridge officers and your player teammates but no their bridge officers.
Each capture point scales to the number of players that are around it, starting from 1 and capping at 5.
The goal of the zone is to capture and maintain 18 out of 21 points on the map. This will trigger the final stage, where players must defeat at least one of the three boss fights to succeed. After this, the zone will go into a cooldown state before resetting the capture points to begin again.
Players can earn dilithium for the daily missions and Voth Marks by participating in capturing points
This feature allows players that have maxed out a reputation on one character to have double reputation experience for all of their alts in that same rep.
Characters that have reached Tier 5 in any Reputation will see a new project available in that Reputation: "Begin Sponsorship Procedures for Upcoming Officer"
This project costs 100 Marks from the applicable Reputation, and completes in ~5 seconds.
Completing this Project will reward that T5 Character with a Sponsorship Token applicable to that Reputation.
This Token is Bind-to-Account-on-Pickup, and is designed to be traded to other characters on your account via your Account Shared Bank.
This project can be repeated as many times as necessary.
All characters will see a new Tier 1 Project in each reputation: "Claim Sponsorship"
This project may not be immediately visible until a character interacts with the Reputation System in some way.
Even something as simple as slotting any project then canceling it will trigger the projects to appear.
Even though this is a T1 Project, it can be run by any character of any rank other than Tier 5.
This project requires just one Sponsorship Token (no other inputs) and completes in ~5 seconds.
Completing this Project will reward that character with Double Reputation XP in that specific Reputation, for the remainder of that character's lifetime.
This means that the Projects that previously rewarded 2000xp and 800xp will now give 4000xp and 1600xp.
For testing purposes only on Tribble, projects will now complete in 30 seconds instead of their stated time.
Mk XI Omega Force Ground Set accolade.
Resolved an issue which was blocking completion for captains who began progress on the set prior to the implementation of the reputation system.
Resolved an issue with clipping for the Female Romulan Republic Upper uniform #1 piece.
Resolved an issue where the Defense from Subterfuge had stopped stacking
Resolved an issue where the Stealth from Infiltrator was unintentionally stacking.
This command's turn and speed bonus no longer diminish over distance on affected allies
Captain will receive a flat constant speed and turn bonus if affected by this power.
Cruiser Command tooltips should now indicate who they affect: yourself, allies or both.
Removed the costume load button from the Outfits screen of the tailor.
This button previously did nothing.
Voth Space Group
All ranks of Voth ship equipped with it now use their Immunity Matrix power more often.
Voth Battleships and Dreadnaughts now use Gravity Well instead of Directed Energy Modulation.
Voth Battleships and Dreadnaughts are now able to use Beam Overload.
Voth Ward Repair Ships now have increased hitpoints.
All ranks of Voth ship now have an increased chance to summon a Repair Ship when they die.
Voth Aceton Drones are now faster and better follow their targets but have less health.
Voth dreadnaughts are now able to transport player ships into Gravity Wells.
Dyson Joint Command Reputation Added a new project "Deliver Reports of Joint Command Victories":
This project requires 350 Dyson Sphere Marks and will output 5 Dyson Joint Command Commendations.
This Upgrade project is available at Tier 0, becomes unavailable at Tier 5 and has a 20 hour duration.
This project is intended to support players who tend to play in long, but in infrequent play sessions, allowing players to stockpile commendations for the rest of the week when they cannot actively play.
Reduced the Dyson Sphere Mark cost on all Tier Upgrade projects to 5 marks.
New Federation Tutorial:
Resolved an issue that broke progression when logging out of STO in multiple locations:
Flying to your ship in the shuttle for the first time.
On the ship after the shuttle sequence.
Cutscenes have been improved
Though they are still receiving additional polish
Resolved an issue where some players got stuck while fighting Klingons after they board the ship both in the hall and the bridge.
After destroying the Jamming Satellites in the space portion of the new Federation tutorial, the Klingon Captain should more reliably appear.
Adjusted the end of Vega Ground so that it should always allow beam out.
The Dyson Commendation earned after completing Storming the Spire is being rewarded after each play instead of once a day.
Reputation progress does not transfer with characters copied to Tribble. We're investigating alternative solutions to allow transferred characters to try out the Sponsorship system.
Numerous maps in game and in the Foundry will appear white.
Foundry is not accessible.
Occasionally, security officers are blocked in the Armory in the new Federation tutorial blocking progression.
Romulan Captains cannot rearrange their HUD in system space.
Fleet members do not display in the fleet roster.
Ships are translucent in the character select screen.
Rewards for the battlezone are not finalized.
Environment art for the battlezone is not finalized
The introduction cutscene for the battlezone is not finalized.
You cannot currently choose which bridge officers you bring into the battlezone.
There are a few spots in the Battlezone where captains can fall through the environment.
Last edited by coldsnapped; 10-18-2013 at 06:16 PM.
rom uniform FINNALY fixed! was hoping it wouldn't take longer to fix then it took to create season 8
sponsorship is cool, but it does nothing to make ranking up 5 or 6 characters at once when season 8 starts any less painful. this is just an incentive to get players to actually make new characters again.
you guys are aware that the maneuverability comm array thing also grants +100 inertia right? so on my avenger when its on, in the UI it says i have 150 inertia. is that intended?
voth ships are sounding more interesting, and i look forward to checking out the dinos and everything else on the ground
Resolved an issue where the Defense from Subterfuge had stopped stacking.
Originally Posted by coldsnapped
Resolved an issue where the Stealth from Infiltrator was unintentionally stacking.
...can I ask for some wary clarification on this?
I definitely get BOFF Infiltrator + BOFF Infiltrator not stacking (I harped about the +Stealth stuff with Subterfuge having been "changed" back in March and then broken some time after LoR)...so no worries there.
Will Captain Infiltrator still stack with the highest BOFF Infiltrator...or will it just be the highest?
Rep Sponsorship>>Redshirt>>Holodeck in say a 7 day turn around!
Unfortunately the Rep Sponsorship is entirely new tech created for Season 8. Generally speaking, we don't port major new technical features to Holodeck except when we do a Season/Expansion release, due to the inherent risk of deploying new technology without the extensive testing that a major release provides.
I am delighted to hear that you're excited for the feature though! I've been reading a lot of comments from players wondering what we were going to do for alts with Reputation, and I've had to impatiently bounce in my chair, unable to say anything until now.
Last edited by flyingtarg; 10-18-2013 at 07:02 PM.
Sponsorship requires the prime make T5 before alts even start to take true use of the account bonus. Once we get the sponsorship running on an alt will the double xp runs still be limited to 20 hour timers or will they run faster since we had time to participate regularly till that point on them, build up materials for inputs, and were delayed beginning the rep process for prime to finish T5?
The battlezones sound neat, more like PvP than the old game so it might be a better play for group runs.
PvE Jem'Hadar motto: Participation Ribbonsare life.