Capturing the zone, and defeating the boss(es) that spawn as a result, are one of many ways players will be able to own the special tokens needed to purchase their elite sets of gear from the Dyson Sphere Reputation. It also rewards a good amount of Marks, Dilithium Ore, and a Daily Commendation if you still need one for the day.
It's also really dang fun.
The zone resets a few minutes after control is gained and the boss(es) are defeated. Since it's a persistent area, the action has to continue to circulate.
Seems pretty fun. I was able to capture a couple of points with some help, makes sense that it's too hard most of the time alone. Though the generator-pushing objectives seemed a lot easier to do alone-ish than the capture-point ones.
Soon after I started playing, the artillery-generator objectives stopped working. The generators were stuck in a loop of shutting themselves down, and the counter would read like 178/5 generators disabled.
I like the little lore tidbits you can find once some zones are captured. And the little side-missions of protecting a researcher or swarmer-reprogrammer are cool, too.
Took me a while to figure out what the glowy things on the ground are (battle support tokens and power-ups). A good disappearing animation would help make it clear when you step over them. I know the buffs show up on you, but it's not always clear when you 'scoop them up'. Having the tokens 'pop' when picked up instead of fade away would make this clearer.
Several points in the park, I found I was able to get stuck in ferns - they would let me walk in, but then wouldn't let me out. Crouching, rolling, nothing seems to work. And with the beam up button grayed out the only recourse was to log out and wait to be dumped back to ESD (though it doesn't seem to do this, I log back into the battlezone no matter how long I've waited. possibly because it's a persistent zone?).
Edit: to follow up, after a couple relogs I spawned on top of the fern instead of in it and was able to escape. Still, some wonky clipping on some of them.
I played and it was fun, but I couldn't figure out how to have my bridge officers come with me. None of them beamed down with me and I tried logging out and in and beaming up and down. I do like the drops, but the command credits don't seem very useful at the moment, and to get the upper level characters to come seems steep, especially if they disappear every hour or two hours. And the drops themselves seemed a little hard to see, and a little collection sound would be nice. Other than that it was great, and I could for sure see myself spending a lot of time there. It has a really different feel to it, which is great.