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Join Date: Dec 2007
Posts: 142
# 1 Ganalda kit vendors
01-29-2010, 01:22 PM
Would have been nice to have the kit vendors working as intended .
Join Date: Dec 2007
Posts: 142
# 2
01-29-2010, 01:35 PM
Quote:
Originally Posted by Wrylion View Post
Would have been nice to have the kit vendors working as intended .
So this is still borked from Open beta?
Join Date: Dec 2007
Posts: 142
# 3
01-29-2010, 03:00 PM
Quote:
Originally Posted by Varrangian View Post
So this is still borked from Open beta?
Well they have a few days still, uh oh if not fixed by then however.
Join Date: Dec 2007
Posts: 142
# 4
01-29-2010, 03:11 PM
That's just lazy not having the main source of Klingon ground abilities working for launch. So much for a PvP race.
Join Date: Dec 2007
Posts: 142
# 5
01-29-2010, 03:21 PM
I suggest putting all our alien engineers to work on fixing it .
Join Date: Dec 2007
Posts: 142
# 6
01-29-2010, 03:22 PM
Quote:
Originally Posted by KabaalGen
That's just lazy not having the main source of Klingon ground abilities working for launch. So much for a PvP race.
Pretty frustrating, one can't help if it is working as intended...
Join Date: Dec 2007
Posts: 142
# 7
01-29-2010, 03:36 PM
Quote:
Originally Posted by Splutter
I suggest putting all our alien engineers to work on fixing it .
Oh yes that's another thing that better be dealt with at launch.
Join Date: Dec 2007
Posts: 142
# 8
01-29-2010, 03:58 PM
Dont hold your breath on a fix. Its a Klingon bug and not Federation.
Join Date: Dec 2007
Posts: 142
# 9
01-29-2010, 04:01 PM
So I guess this means we need to grind Khaless for the exploration badges to buy kits from the vendor on Qo'nos instead. Or have a Fed mail them to us.
Join Date: Dec 2007
Posts: 142
# 10
01-29-2010, 04:38 PM
Quote:
Originally Posted by Monthar
So I guess this means we need to grind Khaless for the exploration badges to buy kits from the vendor on Qo'nos instead. Or have a Fed mail them to us.
Pretty much.
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