Lt. Commander
Join Date: Dec 2007
Posts: 120
I bugged it, but bringing it to discussion here.
Every single skill I checked (didn't check all), according to the description, seem to have levels 1 and 3 the same, and level 2 weaker than level 1.
For example, out of the top of my head, the cooldown time for torpedo high yield:
- Level 1: 1 min. 5 sec.
- Level 2: 1 min. 10 sec.
- Level 3: 1 min. 5 sec.
- Level 4: 1 min.
and 5 seconds less each level after. All other skills I checked show a similar effect.

Is this a description problem or is it really bugged?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-30-2010, 07:33 AM
If you are referring to the cooldown description as you put points into a boff skill then it is just a buggy interface tooltip. Once you confirm your points spent, it should update to the correct value, usually 5 secs less cooldown per point spent. At least that's my experience from OB on some of the skills I updated, obviously can't confirm on all skills though..
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-30-2010, 10:37 AM
It's a tooltip issue. I played around with it in the open beta, and found that the cooldown would increase as I put more points into it.

I just went and maxed out the skill, and it was reduced by 5 seconds per rank, just the assigning points tooltip was malfunctioning.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 10:48 PM.