Career Officer
Join Date: Jun 2012
Posts: 757
# 1 Fleet Avenger Build
10-25-2013, 07:38 AM
I bought the Fleet Avenger this week and need some advice on the build I am using:

>>Link to my Fleet Avenger build<<

Space DOFFs slotted are:
1 blue Conn Officer for Tac Team cooldown, 1 blue Energy Weapons Officer for beam special abilities cooldown, 1 purple Projectile Weapons Officer for torp special abilities cooldown, 1 purple Damage Control Engineer for emergency power abilities cooldown, 1 purple Warp Core Engineer for extra power on all subsystems when using emergency power abilities.
~My current ship and build~
Captain
Join Date: Nov 2012
Posts: 3,466
# 2
10-25-2013, 07:48 AM
Initial thoughts:

The build is all over the place. You're trying to be psuedo torpedo, pseudo broadsiding and pseudo massed forward firing all mashed up into one kit. Make up your mind as to what kind of ship you want to make, and focus on that. As it stands now you're going to have weapons and abilities conflicting with each other pretty much nonstop.
Captain
Join Date: Nov 2012
Posts: 5,157
# 3
10-25-2013, 08:14 AM
Do you want a torp boat, a beam boat broadside or head on, or a cannon boat.

I'll put something together based on that...currently I have no idea what your trying to do
Chive on and prosper, eh?

My PvE/PvP hybrid skill tree
Career Officer
Join Date: Jun 2012
Posts: 757
# 4
10-25-2013, 08:27 AM
I want to stick to beams... so head on.

I use the ship for PvE so I don't want a PvP setup.
~My current ship and build~
Captain
Join Date: Nov 2012
Posts: 5,157
# 5
10-25-2013, 08:38 AM
So Dual beambanks?

Haters gonna hate this build but I have high hopes

http://skillplanner.stoacademy.com/?build=forwardho_0
3 damage control, 1 marion (you have 2 lobi pieces, you should get a marion next), and 1 of your choosing

Enjoy, you will see a devastating increase to damage.

I recommend going rainbow come season 8. Get the Nukara 100% refracting dual bank and the Romulan experimental beam array.

Have fun, bro
Chive on and prosper, eh?

My PvE/PvP hybrid skill tree
Captain
Join Date: Nov 2012
Posts: 3,466
# 6
10-25-2013, 08:44 AM
The Avenger doesn't need a Marion. Save yourself the 40 million EC.

Drop the nukara console for a fleet + turn neutronium (accurate trait + Acc x 2 fleet weapons is already overkill for PvE).

Swap the uni LT for an engineer, and go for an Aux2Bat setup. Replace DEM2 with EPtW3. Slot in EPtE / ET1 depending on your preference.

DBBs will be hitting in the 2-5k base range per tick depending on buffs.
Captain
Join Date: Nov 2012
Posts: 5,157
# 7
10-25-2013, 08:49 AM
Dem+marion is 200% drain resistance

Weapon efficiency cruiser command is 25% drain resistance

Marion+dem is still overly useful for maximizing dps...

A weapon with -12 weapon drain firing with cruiser commander =8-9 (something odd happens that doesn't add up here to be 9)

A weapon with -12 weapon drain firing under the effects of marion+dem=2ish

It's still granting an amazing boost to damage potential for those 8 seca
Chive on and prosper, eh?

My PvE/PvP hybrid skill tree
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,328
# 8
10-25-2013, 08:49 AM
I hope this will give you some ideas. This is what Im doing with my eng.
http://skillplanner.stoacademy.com/?...ux2batbfaw01_0

He does have the marion doff, 2 purple technicians, 1 green technician and 1 blue nurse.

Even though he has only completed t3 omega and nukara and t2 romulan he does have the maco mk xii shield from the old prototype tech. He is using phasers because that is what he was using in the galaxy-x. Going 5 dbb across the front with turrets in the aft keeps all my weapons forward treating it like an escort.

I am using 2 embassy romulan tac boffs for the superior operative and the ensign slot ability is never used at this time. he is only there for crit.

Even though this build is a work in progress he still is about a 10k build.
Captain
Join Date: Nov 2012
Posts: 3,466
# 9
10-25-2013, 08:53 AM
Quote:
Originally Posted by dahminus View Post
Dem+marion is 200% drain resistance
For 8 seconds every 45 seconds (assuming you can get DEM to the global, which you can't without A2B). Setup a ship right and even 8 beams firing nonstop won't knock you off of 125 for more than a second or two on the first volley, and even then you won't drop below 100, especially with EPtW3 at 100% uptime.

Outside of spike-based PvP builds, the expense is not worth the gain. He's passed into the realm of mk XII VR tac consoles - smallish gain for an absurdly exorbitant price.

Last edited by stirling191; 10-25-2013 at 08:59 AM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,328
# 10
10-25-2013, 08:54 AM
Quote:
Originally Posted by dahminus View Post
Dem+marion is 200% drain resistance

Weapon efficiency cruiser command is 25% drain resistance

Marion+dem is still overly useful for maximizing dps...
I can confirm this. With all weapons firing my power levels only drop to 122 from 125. 3 power for 8 weapons is awesome. If the omega weapon amplifier procs at the same time there is no power drain.
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