Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 For a pure Space toon
01-30-2010, 05:50 AM
does these "alien" species traits sound wrong?

Astrophysicist : +10 Starship Operations
Efficient : +5 Starship Shield/Engine/Energy Weapons/Aux
Techie : +10 Starship Engineering
Warp Theorist : +10 Warp
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-30-2010, 06:06 AM
No it's fine, plenty of people rolling around with that I am myself, some might take +1 acc or +1evade but pfft to that really.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-30-2010, 06:26 AM
Those are my four favorite choices. It is called Star Trek and not Ground Trek after all
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-30-2010, 07:05 AM
i like accurate as there is no skill to raise it

elusive seems kind of useless though since you would need to stack it and full speed and all your power to engines to see any noticable evasion going on.

The above may make accurate seem useless, but fighters are kind of hard to hit sometimes

just make sure you take warp theorist its probably the best.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-30-2010, 07:33 AM
Quote:
Originally Posted by Gunfugue
i like accurate as there is no skill to raise it

elusive seems kind of useless though since you would need to stack it and full speed and all your power to engines to see any noticable evasion going on.

The above may make accurate seem useless, but fighters are kind of hard to hit sometimes

just make sure you take warp theorist its probably the best.
what does warp theorist do? Should every tune cap it?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-30-2010, 07:36 AM
Quote:
Originally Posted by Dapuma View Post
what does warp theorist do? Should every tune cap it?
increases your powers level. a must-have for all toons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-30-2010, 08:20 AM
Honestly if I can't get all of those on my Joined Trill I probably will make a custom alien. I did really well on my custom alien engineer in Open Beta.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-30-2010, 08:22 AM
Quote:
Originally Posted by werlynn View Post
Honestly if I can't get all of those on my Joined Trill I probably will make a custom alien. I did really well on my custom alien engineer in Open Beta.
i beleve you can get all but efficient
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-30-2010, 08:29 AM
Why can't you get Efficient? I had all four of these in Beta
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-30-2010, 08:37 AM
what would be good for a human starting 4 traits for space combat tactical officer?

Can you save skill points to us them for higher up rankings or do you have to use them to level up? The reason i ask is that i want to put everything i can into space and piloting, however i know i still have to complete missions on the ground, but i dont want to spec anything in there other than maybe a level 1 ability, unless there is something i cannot live without
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