Captain
Join Date: Jun 2012
Posts: 854
# 41
11-04-2013, 08:56 AM
The old STFers were far more fun and certainly epic as far as STO's plotline went. They were end game content as it should, not fleet event grinds. Completing one was cause for a small celebration (like launching fireworks).

However... I'm sick to the back teeth of fighting the Borg.
Previously Alendiak
Daizen - Lvl 50 Engineer - Fleet Avenger
Selia - Lvl 50 Tactical - Fleet Avenger
Toval - Lvl 50 Tactical - Fleet Mogai
Starfleet Veteran
Join Date: Jul 2012
Posts: 960
# 42
11-04-2013, 09:00 AM
Quote:
Originally Posted by reyan01 View Post
Sorry, without meaning to sound overly harsh, that is one of the most narrow-minded self-centred viewpoints I've read on these forums.

I'd LOVE to be able to set three hours aside to play STO. I can't, because I have a life. I see my children at weekends. I also enjoy spending time with my wife. Spending three hours playing a video game is not very high on my personal priorty list.

So PLEASE try viewing things from outside your own little bubble in the future, because the 'the game revolves around ME and what I want' attitude stinks to be honest.
Quoted for all the truth! A lot of players on these forums suffer from an issue of perspective.

And it's baffling how some folks think that doing a 3-hour raid with the only reward being the result of a random roll DOESN'T count as "grinding". Doing content over and over and over in the old Everquest/WoW/TOR model JUST to get a chance to roll for a drop is grinding, plain and simple.

At least this time we're guaranteed to get what we need if we put in the necessary time and resources thanks to the Rep systems. The costs may need to be balanced better and the rewards made less tiresome to acquire, but all in all the new system is better. I know folks who've played the game since beta, and prior to the Rep system had NEVER seen a piece of STF gear because they NEVER got the luck of the roll despite years of playing. That's no fun.
Starfleet Veteran
Join Date: Jul 2012
Posts: 1,660
# 43
11-04-2013, 09:50 AM
Okay ,I have established that some people want to spend more time on real people than with other gamers.


Whatever floats your mysterious and idiosyncratic boat ...



FOR US GAMERS whom have time to spend on STO, because videogaming is important, I honestly think Cryptic should add a super hard, long, demanding and rewarding PvE.

It would be something one would not necessarily PUG, perhaps NO pugging at all, but would be an amazing experience to do with friends, that may feel different every time.

Wifes ... meh ...
Hopefully I'll come back from my break; this break is fun; I play intellectual games.

I hope STO get's better ...
Starfleet Veteran
Join Date: Jul 2012
Posts: 1,660
# 44
11-04-2013, 09:52 AM
Quote:
This game is in serious need of moderately challenging end-game content... the new STFs are so easy a skilled team can do them in 10 minutes. No challenge there, and not much fun either. Even HSE has become a joke now that we've figured out the trick to beating 1-shot lances is carrier and mine spam.

I know for a fact that the old STFs still exist, they have merely been "turned off" and made inaccessible. I propose reactivating them, for those of us who are actually skilled enough to complete them.

Revamp the rewards so they give more Omega marks than the current "elite" STFs.
Don't bother adding them to the PvE queuing system, we'll make our own teams.

Give us skilled players something to use our skills on... the no-skill whiner PUGs can keep the current "Elite" STFs and think they are great players.
Quote:
Originally Posted by voporak View Post
/agreesomuch
Agreed by 10 ^ 80 times, after that I cannot; there are no atoms left in the universe for me to agree on.


My attempt at a joke, for anyone that asks.
Hopefully I'll come back from my break; this break is fun; I play intellectual games.

I hope STO get's better ...

Last edited by jumpingjs; 11-04-2013 at 09:54 AM.
Career Officer
Join Date: Apr 2013
Posts: 3,910
# 45
11-04-2013, 01:30 PM
Quote:
Originally Posted by unangbangkay View Post
Uh, no. It's YOUR problem. Actually, it literally is your problem since you're asking for this content to be returned. Cryptic is clearly catering to the side that doesn't want to spend a quarter of their day sitting on their butts in front of the monitor, only to waste all that time because some Leeroy drove in with a skittle-boat. And Leeroys in skittleboats who can sink an optional because they forget to heal ship injuries is virtualoly proof that there is "challenge" in the current content. The challenge of getting together the gear you need and learning what "10% rule" means, among other things.

...
that there is the reason for wanting the old stf's back, as you so eloquently put yourself, all the new stf's fail the criteria of using your head for the right situation as it's always about DPS. You leeroy types on your skittle-boats would never survive the fresh open ocean waters with speedboats that are the old stf's. it's a shame your treated to something so shallow and hollow where the ultimate purpose is mind rot.

Quote:
Originally Posted by reyan01 View Post
Sorry, without meaning to sound overly harsh, that is one of the most narrow-minded self-centred viewpoints I've read on these forums.

I'd LOVE to be able to set three hours aside to play STO. I can't, because I have a life. I see my children at weekends. I also enjoy spending time with my wife. Spending three hours playing a video game is not very high on my personal priorty list.

So PLEASE try viewing things from outside your own little bubble in the future, because the 'the game revolves around ME and what I want' attitude stinks to be honest.
ahh the common trait of man these days, i could troll a valid fact about it but then as you put it yourself, everyone is in it for themselves regardless of priority. you may not have the time but others do. so bring back the old stfs.
Joined STO late 2010. Bought starter pack LoR & LTS 2013.
Proud owner of a Targ pup to a federation character.
T5 Miranda FTW! Hope to see Miranda Class made a T5 ship.
Career Officer
Join Date: May 2013
Posts: 262
# 46
11-04-2013, 01:49 PM
I'd like to see the old content brought back (mostly because I never got the chance to do it) because it sounds like it was a great deal of fun. I don't think they should remove any of the new stuff at all, since it serves its purpose for people who don't have a lot of time. Just because they don't have a lot of time, doesn't mean they need to be locked out of content.

That being said, I would think that if the old stuff was reintroduced, it would require an upgrade in terms of reward. Something like a "rep grind reducer ticket" or something, where once you got this consumable, you gained double marks for an hour if you do the 'normal version', and triple marks for an hour if you did the 'elite version', as an additional reward for doing the lengthy variant of the STF.
One Of Eight: Captain of a 16k DPS Fleet Patrol Escort Refit, U.S.S. Liberator
Sardak: Captain of a 13k DPS Aves Class Science Destroyer, R.R.W. Vathos
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Career Officer
Join Date: Jul 2012
Posts: 450
# 47
11-04-2013, 01:54 PM
Quote:
Originally Posted by mirrorchaos View Post
ahh the common trait of man these days, i could troll a valid fact about it but then as you put it yourself, everyone is in it for themselves regardless of priority. you may not have the time but others do. so bring back the old stfs.
First the old STFs weren't any different then the new elite STFs. The only difference was they broke the space and ground apart and made to elite STFs.

As someone else above posted, the reason that they were so hard was because we didn't have anything for decent gear, and lets be honest they weren't that hard. Just like now as soon as you figured out what to do, you did it, and you'd keep doing it, every time you went in. The so called "3 hour" STFs, basically got boiled down to about an hour if you knew what you were doing.

Enter power creep.

But hey, right now, unless you absolutely NEED the cut scenes, I'll tell you how to make them harder for you. Take your shiny lockbox and c-store ships, and delete them. Go back to using a free ship. Take all those shiny purple gear and toss them, and go back to using only mk XI blue gear. No you're not allowed to use any lockbox hybrid weapons either.

Now go and do the two related stfs back to back. So basically do KASE and KAGE back to back with the same team.

Know what you'll find, it's not that hard because you know what to do. The stuff wasn't dumbed down, you became smarter, and you're shiny purple gear and lockbox and fleet ships don't help any.

They don't need old content brought back, they need NEW content.
Lieutenant
Join Date: Aug 2012
Posts: 98
# 48
11-04-2013, 10:24 PM
Why we liked the old STfs.

Infected rewarded you the Borg Engine set piece and you also unlocked the next STF: The Cure.

The Cure rewarded you the Borg Shield set piece and you then unlocked the final Borg STF: Khitomer Accord.

Khitomer Accord rewarded you the Borg Deflector set piece.

At the time this was the best set available in the game and well worth the 3 hours it took per STF to get. The STFs also had a well developed story to them.

Then Cryptic changed them to the Encrypted chip crap and split them up into 2 parts each. The Borg set was only obtainable by turning in the chips while the STFs rewarded you with useless crap and a slim chance to get a random drop that would allow you to get the ground and space set pieces. This was a failure since people ran them hundreds of times and never got the dumb random drop for the set piece while other people got it in a couple runs.

Rather than return the STFs back to the original setup, cryptic introduced the crap reputation stuff. This reputation crap also saw the Borg console removed as a mission reward from "Assimilation" and added to the reputation crap.

All of these changes to make complainers happy resulted in Gamma Orionis becoming a dead area of the game.
Playing since launch in 2010.

Last edited by mindmage2; 11-05-2013 at 04:42 AM.
Empire Veteran
Join Date: Jun 2012
Posts: 1,069
# 49
11-05-2013, 02:40 AM
Quote:
Originally Posted by ladymyajha View Post

But hey, right now, unless you absolutely NEED the cut scenes, I'll tell you how to make them harder for you. Take your shiny lockbox and c-store ships, and delete them. Go back to using a free ship. Take all those shiny purple gear and toss them, and go back to using only mk XI blue gear. No you're not allowed to use any lockbox hybrid weapons either.

Now go and do the two related stfs back to back. So basically do KASE and KAGE back to back with the same team.
Let me expand this idea and take it to the whole new level

The current STFs should have elite ultra difficult setting. The reward of this difficultly level can be a MkXII purple Wrap core or some purple sci/eng console. But it comes with a price; You play STF in this difficultly using Mk I purple gear in Tier I ship.

In this way, you will have hours of fun and you can come as a diehard player if you are successful. You can even tell about those encounters to impress the ladies, and probably print a certificate and hang it on your wall.

You can stare at that certificate for hours during your bedtime till you are in dream world reliving the glory of those STFs.
How to really behave in online forums with developers


Last edited by notapwefan; 11-05-2013 at 02:45 AM.
Empire Veteran
Join Date: Jul 2012
Posts: 280
# 50
11-05-2013, 06:48 AM
Quote:
Originally Posted by ladymyajha View Post
First the old STFs weren't any different then the new elite STFs. The only difference was they broke the space and ground apart and made to elite STFs.
That's not quite true - IIRC "The Cure" had its map shrunk, and Khitomer Accord lost an entire (major) space battle as the players defend Vega colony.

The old STFs' major bonus was they were coherent narratives that advanced the overall storyline. Plus, since you only "needed" to play each once per alt for the best gear, they never became a grind. The new missions are fine for grinding but just lack a narrative thread.

Personally, I think it would be nice if the original versions of the STFs were still there for newer players to pick up that narrative.
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