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Join Date: Dec 2007
Posts: 142
Noob Question: Space combat STO v Star Fleet Battles

I played a TON of star fleet battles or maybe it was called star fleet command where it was an online space combat game

the game "appears" to have the same concepts, with mines-shields-repairs-energy conversion-etc

No missles it looks like for the Klingon's so i guess that heavy cruiser with the dual missle bay that could tractor at 2 or 3 while going full speed might not work ;p (i generally played Romulan with the sparrowhawk or the heavy cruiser nicely equiped for 249 points i forget what it was called

ANYWAY back on topic, my question is this: I want to spec out a pure combat based avatar, efficent at PvP because that is what i care most about and specifically space PvP - was thinking human based on the reseach that i did - where do i want to put my specs to be able to fly similarly to star fleet battles

I know this will have more options based on skills etc, which sounds great, but i am assuming the basics are the same? Just got headstart key and have to wait to get off work to play so some help would be great

also are the ship classes somewhat similar? Do i want to be flying a heavy cruiser? Those were almost always the best ships in the other game, unless you had some support for a dreadnaught or were really good, dreadnaughts turned awful and could get ran circles around by a good player

Also from what i read you do not get a set point alotment and have the ability to switch control between multiple ships, you only can pilot one ship?

I like heavy firepower, good manuverability, i can handle a little bit weaker shields as long as i can get a good energy reserve to repair them with good flying, i prefer to have front firing weapons versus side, and like to use mines -- Is Tractoring to stablize then wailing on someone still a great tactic 1v1? or is the tracion beam going to equally as effective for getting the shields down?
Join Date: Dec 2007
Posts: 142
# 2
01-30-2010, 05:32 AM
As a fed com player (sorry no SFB, but its just toned down SFB) I'm not sure you can get something that will play like the board games, however if you want front weapons and mines may I make the following suggestion

Escort
forward
2x dual disruptor/phase cannons
1x quantom/photon torpedo
rear
1x quantom/photon mine
Join Date: Dec 2007
Posts: 142
# 3
01-30-2010, 05:55 AM
Sorry i meant Star Fleet Command 1 & 2

That was a PC Game that was space tactical combat
Join Date: Dec 2007
Posts: 142
# 4
04-08-2010, 11:28 PM
Quote:
Originally Posted by Dapuma View Post
Noob Question: Space combat STO v Star Fleet Battles

I played a TON of star fleet battles or maybe it was called star fleet command where it was an online space combat game

the game "appears" to have the same concepts, with mines-shields-repairs-energy conversion-etc

No missles it looks like for the Klingon's so i guess that heavy cruiser with the dual missle bay that could tractor at 2 or 3 while going full speed might not work ;p (i generally played Romulan with the sparrowhawk or the heavy cruiser nicely equiped for 249 points i forget what it was called

ANYWAY back on topic, my question is this: I want to spec out a pure combat based avatar, efficent at PvP because that is what i care most about and specifically space PvP - was thinking human based on the reseach that i did - where do i want to put my specs to be able to fly similarly to star fleet battles

I know this will have more options based on skills etc, which sounds great, but i am assuming the basics are the same? Just got headstart key and have to wait to get off work to play so some help would be great

also are the ship classes somewhat similar? Do i want to be flying a heavy cruiser? Those were almost always the best ships in the other game, unless you had some support for a dreadnaught or were really good, dreadnaughts turned awful and could get ran circles around by a good player

Also from what i read you do not get a set point alotment and have the ability to switch control between multiple ships, you only can pilot one ship?

I like heavy firepower, good manuverability, i can handle a little bit weaker shields as long as i can get a good energy reserve to repair them with good flying, i prefer to have front firing weapons versus side, and like to use mines -- Is Tractoring to stablize then wailing on someone still a great tactic 1v1? or is the tracion beam going to equally as effective for getting the shields down?
O man i remember that game, it was great back in the day, my fav was SFCIII or maybe orion pirates. But getting to your point quickly here, yes the ships are similar only in turn rates, cruisers are slower than escorts etc (we measure trun rate by degrees/sec), but remember that with STO its not full 3D combat like Brdge Commander if you played (one of my fav) but its not 2d with starfleet command, in STo you can move up and down. as far as powers go for your character, i went with Warp Theorist (pretty much a must have ability if you want to do space), this adds power to your power levels basically the lower your power presets are the higher boost you get. the other ability i forgot what humans get but i play as borg so i chose their own powerup ground ability.

Since you sounds like you want to do PVP, klingons seem to do well in PVP because their faction is meant for it so you tend to see great builds with their ships not to say that feds cant do great in pvp as well. but for quick damage you want to go with escorts they are fast and powerful and you'd probably pair them with a tactical officer and with cruiser which have higher hull and slower turn rate youd stick with an engineering officer (which is what i use).

I dont know if that helps or not but hope you have fun this game has alot of potential ahead of it
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