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Lt. Commander
Join Date: Dec 2007
Posts: 120
Cryptic has announced a series of 5 man/lady content but considering this is Star Trek and we have Fleets where is the 10 person content? Some have come here saying well t his isnt 'WoW' this is true but then again folks theres many many games that have 'raiding content' either casually or hardcore.

Cryptic has said if the demand is there they'll add it but I carnt see why 10 person's cannot engage fully grouped up as a Fleet to complete hard content as well. Call me crazy but Fleets are a group who want to play together and Fleet Actions will add so many other random people and you cannot Q' your fleet and join.

Cryptic please consider adding 10 man Fleet exclusive raiding content it doesnt have to be major hardcore, t he rewards can be on par of the '5 man content that you consider raid' but please its something i'm sure quite a few people would love to experiance.

Thanks
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-30-2010, 07:30 AM
We already have fleet actions

Really adding things that are not fleet actions is a mistake. Its usualy either one ship or a couple ships, or entire fleets of ships. Im not sure 5-man stuff makes much sense.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-30-2010, 07:44 AM
I personally feel that 10man raids are restricting to much players in time and equipment.
You can easily find 4 more players and enjoy the content than 9 more if you are not in a fleet.

Also there will be a lot of hazard with itembalancing, when 10man instances yield better equip than 5man.
If oyu don't have raids larger than 5 man you don't need to balance the game around the 25% of players who actually will raid, so it's fairly easier to adjust content for equip around 5 man.

Nevertheless of course, more fleet actions with 30+ players would be fine.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-30-2010, 07:54 AM
Quote:
Originally Posted by Gunfugue
We already have fleet actions

Really adding things that are not fleet actions is a mistake. Its usualy either one ship or a couple ships, or entire fleets of ships. Im not sure 5-man stuff makes much sense.
Fleet Actions are not 'Fleet/Guild's they are randomly grouped up limited to groups of 5 people this is not what i'd call a 'raiding content'.

A game needs to cater for all the only alternative is let fleets/guilds Q the fleet for one so its fleet/guild exclusive but at the moment Cryptic have limited grouping to a max of 5. This is a step back not forward in MMO's IMO.

Whats wrong with catering for all? and why should it be all about the un-guilded fleetless people? surely its a good thing if Fleets/Guilds can complete content as a large group ?

Lets not also make the assumption that only 25% people will raid I think sometimes people need to remember that its probably a lot greater then 25%. Its definatly something i'm sure more people would love to see.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-30-2010, 07:59 AM
I actually like how WoW does this one with the 10 and 25m versions of the same content. Maybe STO could have 5 and 10m content with different difficulty/rewards?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-30-2010, 08:01 AM
Quote:
Originally Posted by Shabasquaia View Post
I actually like how WoW does this one with the 10 and 25m versions of the same content. Maybe STO could have 5 and 10m content with different difficulty/rewards?
I was thinking th at too myself since STO scales dependant on people in team anyway.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-30-2010, 08:05 AM
Quote:
Originally Posted by Honvik View Post
Fleet Actions are not 'Fleet/Guild's they are randomly grouped up limited to groups of 5 people this is not what i'd call a 'raiding content'.

A game needs to cater for all the only alternative is let fleets/guilds Q the fleet for one so its fleet/guild exclusive but at the moment Cryptic have limited grouping to a max of 5. This is a step back not forward in MMO's IMO.

Whats wrong with catering for all? and why should it be all about the un-guilded fleetless people? surely its a good thing if Fleets/Guilds can complete content as a large group ?

Lets not also make the assumption that only 25% people will raid I think sometimes people need to remember that its probably a lot greater then 25%. Its definatly something i'm sure more people would love to see.
You can go to a different instance if you want to play with someone in it.

Ive never liked guild centric things in mmos. In my first mmo there were few guilds, with hundreds of people each, and the entire server was a community. Over time guilds get smaller and more exclusive and nobody plays with anybody outside of their guild and its just not very conducive to a server wide community.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-30-2010, 08:11 AM
Quote:
Originally Posted by Gunfugue
You can go to a different instance if you want to play with someone in it.

Ive never liked guild centric things in mmos. In my first mmo there were few guilds, with hundreds of people each, and the entire server was a community. Over time guilds get smaller and more exclusive and nobody plays with anybody outside of their guild and its just not very conducive to a server wide community.
? Well this is your choice its not like all Guilds are this way inclined. In fact a guild is a community too
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-30-2010, 08:29 AM
The heavy instancing in STO already fractures the overall sense of "community," in my opinion.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-30-2010, 08:32 AM
Quote:
Originally Posted by Honvik View Post
? Well this is your choice its not like all Guilds are this way inclined. In fact a guild is a community too
A small community which mmo trends force to be the primary community in an mmo, as opposed to one that is a group within the community. Thus making the mmo less massive.
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