Lt. Commander
Join Date: Dec 2007
Posts: 120
ok, this kind of bugs me a little and honestly should be a feature already.

ALL objects in an instance should be targetible, not just enemy vessles, but probes, structures, major bodies (planets, moons), loot, anoms.

as I see it this is a mostly navigational issue, I'm finding that at times you can lose sight of local objects in your instance and it is quite possible to become lost.

having global targeting is not only right for a starship, but it makes sense to be able to plot a course for many of these objects simply to be able to accurately navigate the instances

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