Lt. Commander
Join Date: Oct 2012
Posts: 109
# 1 Warp core for A2B/FAW builds?
11-04-2013, 02:52 PM
Continuing trying to build my A2B ships, any suggestions for what warp core to use.








Moderators, please don't move it to builds, that part of the forums is almost dead!
Captain
Join Date: Nov 2012
Posts: 4,460
# 2
11-04-2013, 02:55 PM
Cap increase to shields, shield power to weapons, weapon capacitor and amp.
Chive on and prosper

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Starfleet Veteran
Join Date: Oct 2012
Posts: 1,185
# 3
11-04-2013, 03:01 PM
Elite Fleet Reinforced Warp Core Mk XII [S->W] [Amp] [SCap] [SST]
Captain
Join Date: Jun 2012
Posts: 3,026
# 4
11-04-2013, 03:26 PM
Or wait a couple of weeks and see what the drain-reducing Spire cores look like.
Lt. Commander
Join Date: Oct 2012
Posts: 109
# 5
11-04-2013, 03:42 PM
What does the {AMP} modifier do?
Captain
Join Date: Nov 2012
Posts: 4,460
# 6
11-04-2013, 03:46 PM
For every power level above 75, you get a 3.3% damage boost
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Starfleet Veteran
Join Date: Oct 2012
Posts: 1,185
# 7
11-04-2013, 03:46 PM
Quote:
Originally Posted by reginamala78 View Post
Or wait a couple of weeks and see what the drain-reducing Spire cores look like.
I've already seen them on Tribble -- they are better than existing Dilithium mine warp cores, but not by a huge margin.
Captain
Join Date: Oct 2012
Posts: 3,095
# 8
11-04-2013, 04:34 PM
Quote:
Originally Posted by shar487a View Post
Elite Fleet Reinforced Warp Core Mk XII [S->W] [Amp] [SCap] [SST]
Whi would you want a s->w when weapons are most often at 100 anyways, I prefer a->S or w->s or w->a or s->a as this is a more optimal way to boost another subsystem to that 75 point for the extra dmg.

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Captain
Join Date: Nov 2012
Posts: 4,460
# 9
11-04-2013, 04:49 PM
Extra power "fills" in when a gap presents itself...by having more weapon power you are creating a buffer
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Lieutenant
Join Date: Feb 2013
Posts: 82
# 10
11-04-2013, 05:11 PM
Given cruiser commands, I think you can get away with something different, since with the weapons command your power really doesn't move.
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