Go Back   Star Trek Online > Feedback > PvP Gameplay
Login

Closed Thread
 
Thread Tools Display Modes
Lt. Commander
Join Date: Dec 2007
Posts: 120
Cryptic, would you please consider readjusting Beam Fire at Will once again?

Right now its great to clear out that NPC spam, but FAW abuse in PvP has gotten to be too much to even play as a Klingon since so many Federation players now use it and easily overwhelms players, especially Klingons due to a good size of the PvP faction using Bird of Preys, which are easily suspectable to this FAW spam.

This has become really abused with Excelsiors in which are able to stack FAW3 with DEM3 and other buffs like Pattern Alpha and Pattern Beta. This in effect can easily go through opposition like a hot knife through butter. And due to the insane heal stacking, its near impossible to destroy such players.


May I suggest FAW targets mainly NPCs for crowd control than a simple rapid fire? Or at least it unable to stack with such above buffs to multiply it's effects?


But whatever you decide on, could you please make it soon?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-01-2011, 02:40 PM
I think that they should get rid of all powers and weapons for PvP, and everyone can launch tribbles at each other.

But only one ship at a time so that there is no complaint over spam.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-01-2011, 03:00 PM
Quote:
Cryptic, would you please consider readjusting Beam Fire at Will once again?

Right now its great to clear out that NPC spam, but FAW abuse in PvP has gotten to be too much to even play as a Klingon since so many Federation players now use it and easily overwhelms players, especially Klingons due to a good size of the PvP faction using Bird of Preys, which are easily suspectable to this FAW spam.

This has become really abused with Excelsiors in which are able to stack FAW3 with DEM3 and other buffs like Pattern Alpha and Pattern Beta. This in effect can easily go through opposition like a hot knife through butter. And due to the insane heal stacking, its near impossible to destroy such players.


May I suggest FAW targets mainly NPCs for crowd control than a simple rapid fire? Or at least it unable to stack with such above buffs to multiply it's effects?


But whatever you decide on, could you please make it soon?
there are a lot of questions about Faw going on. One of which is what is it supposed to do? Is it supposed to hit everything in the area as a way to grab aggro of npcs? is it supposed to simply fire at all targets of opportunity? and should it be stronger or weaker than your normal shots?

I always thought that fire at will would mean each phaser would fire at anything it could, as fast as it could. That would correspond to an increase in energy used up, and possibly a decrease in the efficiency due to overheating. (meaning less damage or accuracy)

right now it increases the number of shots - fine. but it also increases the damage somehow. While i do agree it should be able to target multiple enemies; after all, it is a spam clearing power; but it should be doing far less damage than if it concentrated all of its energy on a single target.

in response to npc only... I have to disagree. If (somehow) you found a pvp match where no one was dropping mines/scorpion fighters/fleet support/photonic fleet/fighter pets/ect. FAW should still be able to hit multiple enemy player ships. I just don't think it should do anywhere near the same amount of damage.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-01-2011, 03:07 PM
Quote:
Originally Posted by Geoduck360
I think that they should get rid of all powers and weapons for PvP, and everyone can launch tribbles at each other.

But only one ship at a time so that there is no complaint over spam.
Here is Azurian's idea that would even keep the PvE people happy that need broken abilities to win (I suspectthat's only a vocal minority only, most people can probably see that a power that doubles your damage output or more starting at ensign level is out of line compared to other powers of equal rank): Second shot only hits NPC targets. In PvE, it stays as overpowered as it is...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-01-2011, 03:33 PM
FAW is great for clearing the chaff. Not so great as an offensive weapon against the primary enemy. I find when I use it that my shots on my primary target are reduced significantly, while other targets receive some attention. The bottom line is that FAW is the antithesis of focus fire, spreading the damage around, but with no significant damage against primary targets. No nerf needed.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-01-2011, 04:42 PM
As hard as it may be to take some of chicken little's threads seriously, this one is largely correct. FAW has a number of potentially great changes but even after significant testing and feedback this abomination was pushed through. There is no downside to using this skill. There is no skill required in using this skill.

Now, before this thread turns into something regarding buff stacking or the poor pitiful Klingon's and their BoPs, the focus will hopefully remain on the need for FAW to be adjusted (yes, again).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
04-01-2011, 05:06 PM
Annnnnd this is exactly what happens when devs cater to the demands of the player base...

Complain about pet/mine/tric spam...
Devs fix.
Complain about the ineffectiveness of Fire at Will...
Devs fix.
Complain about Carriers...
Devs fix.
Complain about Gravity Well...
Devs fix.

And in every single one of these cases, the 'fix' just ended up making MORE people complain!

So when do the devs take matters into their own hands and adjust the game in a way that just MAKES SENSE instead of changing the game to appease those that incessantly complain?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
04-01-2011, 05:23 PM
Maybe it would help if rather than trying to change things to make them make sense, they released things that were well thought out and thoroughly tested in the first place. Yes, there are complaints and I'm sure it's hard to sort through the ones with merit and the ones that are merely self serving. To suggest that the complaints are the problem is a bit off target though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
04-01-2011, 06:08 PM
Quote:
Originally Posted by Azurian View Post
Cryptic, would you please consider readjusting Beam Fire at Will once again?

Right now its great to clear out that NPC spam, but FAW abuse in PvP has gotten to be too much to even play as a Klingon since so many Federation players now use it and easily overwhelms players, especially Klingons due to a good size of the PvP faction using Bird of Preys, which are easily suspectable to this FAW spam.

This has become really abused with Excelsiors in which are able to stack FAW3 with DEM3 and other buffs like Pattern Alpha and Pattern Beta. This in effect can easily go through opposition like a hot knife through butter. And due to the insane heal stacking, its near impossible to destroy such players.


May I suggest FAW targets mainly NPCs for crowd control than a simple rapid fire? Or at least it unable to stack with such above buffs to multiply it's effects?


But whatever you decide on, could you please make it soon?
KDF has Carriers that can spawn Bird of Prey which makes no sense to me. Bird of Prey are to large to be in a carrier and you get universal BO slots and Battle Cloak. But I never complain. I learn to deal with it.

Klingons complain about Fedball, Excelsior because of Lt Commander Tactical slot, Galaxy X and Defiant with cloak (which isn't even battle cloak). Scatter Volley which still does more damage then FAW. But now this. Maybe all Feds should play in tier 1 ships so you could feel OP. Stop asking for nerf and become a better player. That is what I had to do.

In PvE Scatter Volley 1 can take out the 3 frigate ships group together in one pass but FAW2 can't even do that. I test both and FAW is still just not very powerful. In PvP I primary use it to clear out the pets. I do more damage on a single ship with broadside then with FAW.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
04-01-2011, 06:15 PM
Please recognize that this is not a Fed/Klink issue. This is not a nerf issue. This is about correcting something that doesn't work as intended across either faction.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 01:10 AM.