Were you able to get the x,y axis to work as the mouse flight control works? I am still trying to work this out. Using W,S,A,D feels just too clunky.
i mapped wsad (i always used edwr, but same thing) to the axis on the joystick and for the throttle i assigned full impulse the the space bar and mapped that to my center top button on my stick. for throttle i mapped throttle up secondrary to the number pad + sign and throttle down to -. then assigned those to the throttle. its not smooth though. when i push the throttle up, it only goes up 1 increment at a time, but usually you're full impulse or you're not. so i don't have to mess with the throttle until i get in close. i use auto fire on my phasers (at present i have the constitution class, so i only have 1 fore and 1 aft array) then i mapped the fire all wepons to the trigger in case they decide not to and for the torps. i mapped alot of skill buttons to thenumber pad numbers then to the stick, but i don't remember the order
Mapped x,y, mouse axis to the stick movement. To get it to follow my camera I made one of my keys act as a toggle for holding down left+right mouse buttons. Walla, it worked however, now when I am flying around my computer crashes. I am not sure why this is so I ma trying to do the same thing in other software and see how it works. It was really nice while it lasted though. I am more of a mouse user then wasd. I always prefer mouse look.
Got stuck in the queue now though and I do not seem to be moving forward at all.
After further testing in the SSD mapping the left and right click to a button with mouse view movement on the stick works great. really nice. much better then WASD. Camera follows me as I am flying around as if I was using the mouse.
Now if I could figure out why I crash to blue screen of death. It's only while playing STO. It may not even be related to my joystick.