Career Officer
Join Date: Jun 2012
Posts: 1,500
# 41
11-13-2013, 04:18 PM
took a short trip over ESD, taking some LCARS screens for my Taco

https://picasaweb.google.com/1076902...57730/STOLCARS

is this helpful to you?
Career Officer
Join Date: Jun 2012
Posts: 887
# 42
11-13-2013, 07:00 PM
Quote:
Originally Posted by zerobang View Post
took a short trip over ESD, taking some LCARS screens for my Taco

https://picasaweb.google.com/1076902...57730/STOLCARS

is this helpful to you?
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Starfleet Veteran
Join Date: Jun 2012
Posts: 18
# 43
11-14-2013, 01:07 AM
Quote:
Originally Posted by tuskin67 View Post
Are there injokes on that text we can't read, or is just gibberish?
Would be AWESOME! Like the Okuda-grams of old!
Career Officer
Join Date: Jun 2012
Posts: 2,136
# 44
11-14-2013, 01:36 AM
Quote:
Originally Posted by zerobang View Post
OMG... i have been so waiting for this to happen!

...so if we see things like this

http://i205.photobucket.com/albums/b...2-12-41-29.jpg

you want us to say something?
Well you could take a look at the new Fed bridge for a start, those LCARS are not high resolution and are barely readable, some of them appear to be mirrored but it's hard to say as you cannot read them clearly. Similarly the Belfast bridge has low resolution and mirrored panels since it was released, there were plenty of posts about it but it was never fixed. The work you have done looks great, certainly far better than the old blue ones, but to my eyes not that high res.
Survivor of Romulus
Join Date: Jul 2012
Posts: 507
# 45
11-14-2013, 02:43 AM
One of the c-store galaxy bridges "order" I think it is still has blue LCARS for all displays.
http://stosignatures.ufplanets.com/Terrell-STO.png

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Starfleet Veteran
Join Date: Jun 2012
Posts: 1,247
# 46
11-14-2013, 12:13 PM
So I have to admit that I really like the new look. I only have one complaint after looking at a bunch of consoles.

Where is sensor analysis 4077?

Sensor analysis 4077 has been apart of Star Trek for a very long time and even was mused in the seasons DVD menu. In that case it was scan analysis 4077.

Can you make one for one of the larger displays?

Edit: Added for good measure.
http://images2.wikia.nocookie.net/__...ence_field.jpg

Last edited by robdmc; 11-14-2013 at 12:33 PM.
Ensign
Join Date: Jun 2012
Posts: 23
# 47
11-15-2013, 04:23 PM
I'm too lazy to find a place to post the screenshot but the Consoles in the Rotunda of SFA behind Viala have messed up Geo AND are using the old blue LCARS which is stretched cause of the broken Geo.

- Raith
Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,967
# 48
11-15-2013, 08:19 PM
Just an update, I was able to check in a bunch of fixes for some of this stuff today. Hopefully it'll be in next week's patch.

- Got Thomas' newest version of the texture in the game (Less movement/switching)

- Updated a lot of the other materials that all used the same template to point to the new texture set. (This should make the new texture show up in more places)

- Went through all of the old LCARS panels I could find that are using the new texture now, and fixed up UVs to reduce crazy stretching. Most of these old consoles are shapes that don't match up to the texture (old or new) so there will e some stuff cut off, but I think it's still less offensive than the stretching/backwards stuff we saw before.

Note that there will still be blue LCARS in a lot of places (Old Bridges, etc.) Because these are other textures using different shapes and templates, they'll require their own revision to fix. I'm hoping we can do some of that, but it will have to come further down the line.

For now, when I ran through ESD, pretty much every panel has the new texture, with the main exception being the Auction panels which will still be blue.

Thanks for your patience with all of this.
-The Artist formerly known as Tumerboy



Quote:
Originally Posted by mightybobcnc View Post
Tacofangs, what is your beef with where's Sulu?
Career Officer
Join Date: Sep 2012
Posts: 2,447
# 49
11-15-2013, 08:40 PM
I found a funky looking LCARS.

Inside standard federation interior. (Interior set to Large at tailor)

Engineering Lab on the Engineering deck, 1 console in the corner http://imageshack.us/a/img706/995/dunq.jpg Looks kinda warped and on the far right side there is a lot of black as though the graphics are missing for that area.

When facing that console in the engineering lab, turn around 180 degrees. The bottom of the panel on the wall seems to have the bottom part cut off a little http://imageshack.us/a/img708/8751/hb4x.jpg

P.S. Love the new LCARS.

Edit: Main engineering. As you enter the room, it's directly to your left. Are the graphics updated for this thingy? It looks about the same. Then again, I don't visit main engineering often. http://imageshack.us/a/img6/7222/srtm.jpg

Urge to rant rising!

Last edited by monkeybone13; 11-15-2013 at 08:46 PM.
Career Officer
Join Date: Sep 2012
Posts: 2,447
# 50
11-15-2013, 09:32 PM
Federation shuttle interior. The large U shaped console at the back that gives access to the account bank, as well as the small panels on the outside and inside of the transporter thingy, have the new LCARS but the rest of the consoles are the old blue ones.

http://imageshack.us/a/img856/4334/6y0w.jpg

http://imageshack.us/a/img24/2896/tr9h.jpg

Urge to rant rising!
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