Career Officer
Join Date: Jun 2012
Posts: 1,498
# 51
11-16-2013, 04:38 AM
Quote:
Originally Posted by psiameese View Post
"Sorry, that page was not found."
ah had the visibility not set to public *derp*
should work now

https://picasaweb.google.com/1076902...57730/STOLCARS
Commander
Join Date: May 2013
Posts: 352
# 52
11-16-2013, 09:12 AM
Wow zerobang. Some of those examples look truly HORRIBLE. Like the Engineering area of ESD, you got 2 identical looking consoles, yet the textures weren't updated on both. And those ridiculous looking pillars around ESD with 6 screens. First 2-3 screens I could possibly agree on, but who would be tall enough to access the upper 4-6 screens?
Survivor of Romulus
Join Date: Jun 2012
Posts: 21
# 53
11-16-2013, 01:55 PM
Not sure if this even applies to this, because I'm 99% sure it uses a different texture sheet, but I'm going to post it anyway.

This looks kinda blue, any chance this is going to be replaced too?
Lt. Commander
Join Date: Jun 2012
Posts: 137
# 54
11-17-2013, 11:26 AM
I would love to leave a constructive post in this thread, but ... (see my signature)

The one thing i can post / say is, i like the new LCARS very much (a thank you to Thomas), and i appreciate the implementation work (a thank you to Taco).

______________________________[Season 8] Holodeck crashes on startup
Survivor of Romulus
Join Date: Jul 2012
Posts: 75
# 55
11-17-2013, 04:54 PM
Limited time project alien vistas icon bug

https://plus.google.com/photos/10268...345?banner=pwa

Reward area

ticket ID #2,104,721.


This bug was before at least 5 patches before season 8

Trade lines in sector jagged and curves line thought sector map as well not just this sector look at image closely

https://plus.google.com/photos/10268...32758386301393

ticket ID #2,104,731.


This bug was before at least 5 patches before season 8

ALL display sign in Deep space K-7 JAGGED

https://plus.google.com/photos/10268...5158319684834?

banner=pwa&pid=5947105158319684834&oid=10268053275 8386301393

This bug was before at least 5 patches before season 8

ALL HALLWAYS WHITE STRIPS ANd DENTS IN WALL

https://plus.google.com/photos/10268...32758386301393

ticket ID #2,104,773.

All ESD Hallways


https://plus.google.com/photos/10268...32758386301393

ticket ID #2,104,781.

Borg acting strange and invisible borg and invisible planet barrier

http://www.youtube.com/watch?v=ZGDIsfJTorw
Republic Veteran
Join Date: Jun 2012
Posts: 687
# 56
11-17-2013, 05:00 PM
Quote:
Originally Posted by hygtkilo98 View Post
Limited time project alien vistas icon bug

-list -


This thread is about LCARS textures, not any of that.
Survivor of Romulus
Join Date: Jul 2012
Posts: 75
# 57
11-17-2013, 05:04 PM
Quote:
Originally Posted by tuskin67 View Post
This thread is about LCARS textures, not any of that.
Huh of course it is but as u see the lcars are in some of the pictures the other one by mistake
Captain
Join Date: Oct 2012
Posts: 1,273
# 58
11-18-2013, 01:39 PM
One of the generic consoles in Cardassia Prime Minisrty of Cultrue ( Tear of the Prophets)

Used in the objective deactvate primary forcefeild

Firstly LCARS on cardassia? secondly its poorly wrapped onto the console

( unfortunalty i don't have a screenshot)


These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
Rihannsu
Join Date: Jun 2012
Posts: 1,453
# 59
11-18-2013, 01:47 PM
Beta Bridge (C-Store)

http://i.imgur.com/33puKUQ.jpg - top screens still use old art; bottom screens are all the same
http://i.imgur.com/VgkhMxp.jpg - (mostly) proper LCARS to the right, old one to the left
http://i.imgur.com/B4Na0k1.jpg - closeup to the above, it's like they've got three different OS on their ship...
http://i.imgur.com/Sx7V6QG.jpg - mainly old art, with the only LCARS appearing next to the turbolift


Didn't check any other C-Store bridge, but I imagine they also may have issues like these.
Starfleet Veteran
Join Date: Jun 2012
Posts: 993
# 60
12-05-2013, 06:48 AM
So, is there any news on when these new textures will be making it in-game?
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