Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Disruptors vs. Phaser?
01-29-2010, 03:01 PM
other than color, is there an in-game difference in functionality between the two? I'm not interested in Star Trek speak/canon but only how it applies in-game.

Thanks for any help.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-29-2010, 03:06 PM
In space, phasers have a chance of knocking a system out, while disruptors have a chance of knocking out resistence. I can't remember the ground ones right now.

Also, some shields are more resistant to disruptors, and I assume others are more resistant to phasers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-29-2010, 03:07 PM
Also, Disruptors are preferred by NPCs of the Klingon faction, while federation NPCs tend to use phasers. Something to keep in mind when equipping consoles
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-29-2010, 03:10 PM
Isn't there a firing arc difference as well? I can't remember....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-29-2010, 03:11 PM
firing arcs are the same for the same type of disruptor / phaser weapon... banks, dual banks, cannons, etc...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-29-2010, 03:44 PM
If you want to maximise your DPS, Disruptors would be a surer bet. Phasers might knock out shields, but only for a couple seconds, while they also might knock out something less useful, like engines or aux, but only for a couple seconds.

Personally, I'd go with Phasers, but mostly thematically.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-29-2010, 04:31 PM
thanks for the feedback
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-30-2010, 09:06 AM
Another difference is the rank at which you can increase beams and disruptor weapon power with skills. You can buff beams at Lt. Cmdr. rank but you have to wait until Cmdr. to put points into disruptors.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-30-2010, 09:07 AM
I've had enemy shields go completely down a number of times during combat.. It only lasts a few seconds but it sure is nice when torpedos are on their way.

I've also had them stop dead in space, which for BoP types is nice since they cant turn their cannons on me.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-30-2010, 09:11 AM
Quote:
Originally Posted by blackthorne71 View Post
Another difference is the rank at which you can increase beams and disruptor weapon power with skills. You can buff beams at Lt. Cmdr. rank but you have to wait until Cmdr. to put points into disruptors.
phaser and disruptor are both same rank skills so until you get to that rank and raise one or the other nothings going to be different apart from the proc. Both of which are useful so its entirely up to your preference.
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