Career Officer
Join Date: Jun 2012
Posts: 24
# 1 Captain's Table idea
12-02-2013, 06:52 PM
Yeah... another one.

However, it's something that was put into the game for gold and lifetime members that remains useless. So here is an idea:

Tie the veteran rewards and accolade system into the captain's table. The veteran rewards should always have come from the captain's table anyway. Some kill accolades give passive bonuses but most accolades are just for showing off. The nice thing about accolades, though, is that you actually have to play the game to get them.

Here is the $ part. Lets say for every 6000 (or other # determined by the devs) accolades a player is re-invited back to the table to get access to the special ship vender there. This vender will sell rare ships that are normally found in drop boxes and duty officer packages. This will give players an opportunity to purchase ships they weren't lucky enough to get the normal way.

"... but wouldn't people buy less keys then?" If they do, it's because they bought a membership or a lifetime account. They wouldn't get access to the captains table otherwise. If they want it, they'll be paying for it.

"... but that wouldn't be fair to people who don't have a subscription." ... We still have to pay money for these ships and getting people to want to subscribe is the point.
.
"... that will be too easy. They are supposed to be rare!" Rare is common in this game. Anything less is garbage (my opinion).

Regardless, getting 6000 accolades is no cake walk. Once you reach it, you still have to buy the ship. What makes this idea nicer then say The Tholian Rep, is that it starts on day one of play. Everyone should be able to buy from this vender at least once.

Well, those are my two cents. Who knows, maybe someone of importance will like this post and pass it on. I can only try.

Last edited by barimanforums; 12-02-2013 at 06:58 PM.
Career Officer
Join Date: Jul 2012
Posts: 97
# 2
12-02-2013, 07:16 PM
This idea has potential...however the crate these ships come in should be bound to account at least to keep the item Exchange economy intact, As far as the accolade points go...this whouldn't work well for ppl with multiple toons. Those who have access to the captain's table store could buy a unique ship requisition form in the legacy section of the c-store, for the price of stipend perhaps.
Captain
Join Date: Jun 2012
Posts: 900
# 3
12-02-2013, 07:21 PM
What would be the cost for these "guaranteed" lockbox ships?

And, really, part of what makes lockboxes work is the whales that buy thousands of keys to make a killing on the exchange. What happens when that isn't the case anymore, in that all 400+ day vets & lifers can get one shortly after they complete the story and a couple of assorted events...

To me, things like the Vet Refiner, combat pets, etc. (aka all the rewards of the veteran's system) should be available there as well as the various sites they currently occupy (such as the Mugato vendor on DS9, the academies, ESD/Mol'Rihan/First City fireworks / EV suits, etc. etc.)
50: S'Leth/Eurthyr/S. Dareau/Ardrian/Krudge/Annlova Not: Jadja
Still at it. CBS "restrictions" fell by wayside with freebie Breen. Time to re-examine ENT and ToS at tier 5, repurpose the Connie into Sci and rebuild an Akira escort into the "NX". 6 "eras", spread evenly over all the classes...
Survivor of Romulus
Join Date: Jun 2012
Posts: 243
# 4
12-02-2013, 08:20 PM
I approve of this idea, but I'd take it a couple steps further, with the following:

1. Add the ship selector back (it was removed sometime between LoR and Season 8), as well as a regular ship vendor and customization (all as one NPC, for convenience).

2. Remove the "nebulas" from ESD and Q'onos, and just add a transwarp ability that's unlocked at the same time the Captain's Table is unlocked. It's supposed to be a reward, but sticking it in the home location makes it feel more like an afterthought.

3. Add a "Lobi" vendor who sells his wares for dilithium (but at decently high costs) or zen.
- example: costumes would be 400-500 zen just like other cstore costumes, but would still be per-character.

I still want bare feet.... on ALL costumes.
Captain
Join Date: Jun 2012
Posts: 5,424
# 5
12-02-2013, 08:49 PM
Sorry to break it to you, but anything that gives free Lobi Store items or Lockbox ships will never happen. People have spent hundreds of dollars for these ships and Cryptic is not going to lose a ton of money doing something like this. Tons of players have close to 12,000 Accolade points so that means that they can get 2 lockbox ships for free. If lockbox ships have an average drop rate of 1 in 200, then that means Cryptic would lose out on about $225 or $250 per ship.
Career Officer
Join Date: Jun 2012
Posts: 24
# 6
12-02-2013, 11:56 PM
Quote:
Originally Posted by starkaos View Post
Sorry to break it to you, but anything that gives free Lobi Store items or Lockbox ships will never happen. People have spent hundreds of dollars for these ships and Cryptic is not going to lose a ton of money doing something like this. Tons of players have close to 12,000 Accolade points so that means that they can get 2 lockbox ships for free. If lockbox ships have an average drop rate of 1 in 200, then that means Cryptic would lose out on about $225 or $250 per ship.
No... I said that people would get access to buy them directly rather than going through dozens of lock boxes. There was no mention of free ships.
Empire Veteran
Join Date: Sep 2012
Posts: 1,119
# 7
12-02-2013, 11:58 PM
I wouldn't mind this but I think it should instead be a onetime thing and at a lower amount of accolade points.
The Emperor

Do not presume to have the capability to understand me for you see, I simply am.
Captain
Join Date: Jun 2012
Posts: 5,424
# 8
12-03-2013, 07:05 AM
Quote:
Originally Posted by barimanforums View Post
No... I said that people would get access to buy them directly rather than going through dozens of lock boxes. There was no mention of free ships.
And you are not clear by how you buy it. If they are selling it for 5 million EC, then it is free since the only thing that matters is $. There is no way that Cryptic would sell a ship for 60 million EC. Every lockbox ship on the exchange means someone opened a ton of boxes using keys that someone bought from the C-Store. Your idea bypasses that which means that Cryptic would lose money.
Survivor of Romulus
Join Date: Jun 2012
Posts: 243
# 9
12-03-2013, 07:41 AM
Quote:
Originally Posted by starkaos View Post
And you are not clear by how you buy it. If they are selling it for 5 million EC, then it is free since the only thing that matters is $. There is no way that Cryptic would sell a ship for 60 million EC. Every lockbox ship on the exchange means someone opened a ton of boxes using keys that someone bought from the C-Store. Your idea bypasses that which means that Cryptic would lose money.

Which is why I said dilithium or zen. Either someone purchases zen directly, or they earn enough dilithium by playing the game. If it's a zen purchase, then players can still convert dilithium into zen like normal. If it's a dilithium purchase, then players can still convert zen into dilithium.

The only change is that those with Captain's Table access would be able to purchase something directly. You seem to forget that we've already put money into this game, so it's not like we're trying to take away revenue from Cryptic. It's a matter of buying what we want directly, rather than throwing money at a possibility.

Think about it this way. If I want to buy a car, I'm going to go shopping at a car dealership. Sure, I could put money into that lottery for the chance to win a free car. But the chances of winning that are very low. However, at the car dealership, I know exactly what cars are available, and how much they expect me to pay. They're still going to make thousands of dollars, but now both of us are happy with the deal.

It's the same way with a cstore purchase vs lockbox. I'm willing to throw down 2500 for a good ship that I like. Cryptic makes $25 off that purchase, and now we're both happy. With a lockbox, I throw down $25 in master keys, there's still no guarantee of happiness. I could get $25 worth of crap, or I could get what I want on the first box. You never know, but the odds are generally against the player.

Obviously, I would much rather spend money on something that I know is worth the purchase. How about you?

I still want bare feet.... on ALL costumes.
Commander
Join Date: Aug 2013
Posts: 370
# 10 A mission epiphany...
12-03-2013, 07:55 AM
So, i am driving to work yesterday (my job is 100 miles away from my home and i go up and stay for 4 to 5 days a week...) and had an epiphany....

STO should impliment a random, can happen anywhere, any time distress call mission you have to take. In fact, it would be manditory in real life. So, I am sure people have said that in the past. Make the rewards good, but not necessarily great.

But, on one of the mission you face a familar opponent, in fact, its your mirror ship. For Example, i fly the USS Teddy (not enough room for "Theodore") Roosevelt. Your opponent is the ISS Teddy Roosevelt, an exact copy of your ship, its powers, boffs, everything. And you have to beat it, because the mirror Capt. has become obsessed with the idea that he is not unique.

And make the rewards something really good, like a Fleet item you need, or 10000 refined dilithium. Or something really good. A Marion, or a purple DOFF that cuts down on powers recharge. You get the point, somethign really worthwhile.

And that mission only has a 2% chance of running.
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