Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Typical Cryptic
01-30-2010, 04:22 PM
Once I got ingame for the launch I thought one thing...

"Typical Cryptic"

Yes, this isn't the first game I have taken through beta that has been developed by this group led by Statesman, I mean Jack. This isn't my first Cryptic rodeo.

And as always... I'm DAMN IMPRESSED.

Fantastic job guys. Of all the MMO developers, I think you guys have it down cold.

A week ago, this was filled with bugs (I do miss flying my saucer section though a starbase). Now I haven't had one bug. Trust me, I'm looking for them.

Thanks for all the hard work. Bravo.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-30-2010, 04:23 PM
You're right, there aren't even any bugs at the moment.
Because nobody can play.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-30-2010, 04:25 PM
Quote:
Originally Posted by Lt.Expendable
You're right, there aren't even any bugs at the moment.
Because nobody can play.
I lol'd

10char
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-30-2010, 04:25 PM
Quote:
Originally Posted by Lt.Expendable
You're right, there aren't even any bugs at the moment.
Because nobody can play.
omg clever pwns teh interwebz ftw!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-30-2010, 04:26 PM
I remember the days of DOAC launch...... there were a few days where you couldn't play the game at all, like the whole day, sometimes even a few in a row, while they did maintenance. 3 hours of downtime and a probable patch are a small price to pay for STAR TREK!!!!!!!!!!!!!!



keep up the good work fellas.

also Archemedies is Trolling again, so funny and yet so sad at the same time.....lol
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-30-2010, 04:26 PM
Quote:
Originally Posted by Lt.Expendable
You're right, there aren't even any bugs at the moment.
Actualy hada few crashes at ground or in loading screens...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-30-2010, 04:27 PM
Well I'm with Shayde, Cryptic deserves a little bit of commendation. Things could have been far, far, FAR FAR FAR worse. Ditto on the Bravo!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-30-2010, 04:28 PM
Looks like I picked the wrong week to quit sniffing glue.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-30-2010, 04:29 PM
Quote:
Originally Posted by Shayde View Post
Once I got ingame for the launch I thought one thing...

"Typical Cryptic"

Yes, this isn't the first game I have taken through beta that has been developed by this group led by Statesman, I mean Jack. This isn't my first Cryptic rodeo.

And as always... I'm DAMN IMPRESSED.

Fantastic job guys. Of all the MMO developers, I think you guys have it down cold.

A week ago, this was filled with bugs (I do miss flying my saucer section though a starbase). Now I haven't had one bug. Trust me, I'm looking for them.

Thanks for all the hard work. Bravo.
Okay Stormshade stop trying to Viral market like Sony. Cryptic is one of the worst studios in the bizz with plenty of proff to back there failed studios career :/ Stop drinking the FanBoi Kool-Aid!!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-30-2010, 04:30 PM
Quote:
Originally Posted by TheFlyingBlender
Well I'm with Shayde, Cryptic deserves a little bit of commendation. Things could have been far, far, FAR FAR FAR worse. Ditto on the Bravo!
I'll be the first to agree. Cryptic HAS gotten rid of a LOT of bugs. Not all of them, but a lot.

Despite the downtime, I enjoyed my first day of headstart. I played from 10am to 3am (moderately) and hit Lieutenant Commander. I had a few bugs and a couple crashes/drops, but otherwise not bad - not good - but not bad.
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