Commander
Join Date: Jun 2012
Posts: 276
# 1 Voth Rep Feedback
11-15-2013, 09:17 AM
just gunna list of some pro's and cons about the new rep system in this post so here goes

Pro's

- Great new tier passive and active ability's, good all round stuff that can be applied in most situations and not limited to certain STF's or anything ( looking at you Omega rep)

- Only MK XII gear spread across all tiers, This was an EXELLENT decision as im pretty sure most folks just skipped right on up to the Mk XII gear rather than wasting valuble refined dill on lower grade stuff that they will very soon have access to better stuff once they finish the whole rep tree, this also gives something worthwhile to look forward to for each tier,

- Reasonable costs for the items, alot lower than i expected giving great relief to my constantly low refined dill wallet and no more useing up the little inventory space i have left on commoditys and just putting in a solid EC amount

- Instant store unlocks. THANK YOU for getting rid of what i thought to be one of the WORST things about the rep system, having to grind out even more dill marks and other stuff to just be able to purchase the items, wasting even more resources pointlessly

- "Free goodie boxes" an excellent touch to the rep systems and works well with the 1 hour small project thats been introduced and some not bad stuff in them and also having some stuff from the next teir up, is pretty dam awesome. would maybe like to see some of the stuff in them be account bound maybe? just a thought.


Cons-


- Dyson commendation marks, you probably all saw this one coming, having a currency within a new currency, does not make to much sense and with it being the only thing that you need to run the one rep project that gives you a decent sized amount of reputation points i kinda think this need a little rethink, its not like we dont have enough currencys to worry about already.

- Odd dill prices. more of a little nitpick than anything but having something as 9k dill is kinda irritating for that person who just spent that dill on another dill intensive item and has to wait the extra day to get the item that you only need 1 k extra refined for, maybe something to think about.


Mixed feeling -

- 1 hour rep assignment. ok this im still a little conflicted on, in one way its pretty good with the boxes and the like and if your on for long periods of time you can in a way make more than the 800 rep assignment in less amount of time but also if your not on for to long you wont make that much from it rep wise and will feel like you have a wasted rep assignment slot just sitting there doing nothing, i personally think a solution to this would be to keep the 1 hour rep assignment but bring back the 800 rep one also for 20 hours for those times you know your not going to be there for so you can slot it in before you go to bed or something.


All in all, this rep system has blown all the previous ones out of the water and i REALLY REALLY hope Cryptic implement it for the other rep systems including getting rid of the old mk X and Mk XI items and just have Mk XII spread out across all Teirs and have all store items automatically unlocked rather than paying stuff to have the right to then pay again for the item or items they want, do NOT want to see the extra currency in a currency happening though, it does seem rather un nessesary



-
"...just look at my track record for making the improvements that I said we would with the KDF and judge by that." - Dan Stahl
Lt. Commander
Join Date: Jun 2012
Posts: 197
# 2
11-15-2013, 02:27 PM
My feelings regarding the Voth rep are as follows:

I LOVE YOU CRYPTIC

The new project requirements are a major relief, I'm getting a lot out of the 1hr assignment (finished tier 1 "early"), all the gear is at the very least nice, the new art assets (equipment included) are good for STO, and taken together with how you earn the various project inputs I'm having a far too much fun for a minor reputation system.


Also OP, remember that the standard 20h project now provides 2,500 exp. You only have to run the 1h twice per day to progress as fast as with the old 800/2000 setup.
Ensign
Join Date: Mar 2013
Posts: 24
# 3
11-16-2013, 04:42 AM
Quote:
Originally Posted by duncanidaho11 View Post
My feelings regarding the Voth rep are as follows:

I LOVE YOU CRYPTIC

The new project requirements are a major relief, I'm getting a lot out of the 1hr assignment (finished tier 1 "early"), all the gear is at the very least nice, the new art assets (equipment included) are good for STO, and taken together with how you earn the various project inputs I'm having a far too much fun for a minor reputation system.


Also OP, remember that the standard 20h project now provides 2,500 exp. You only have to run the 1h twice per day to progress as fast as with the old 800/2000 setup.
Totally agree. This new rep system is a million times better than the other ones. Way less grindy
Rihannsu
Join Date: Jun 2012
Posts: 3,484
# 4
11-16-2013, 04:51 AM
The dyson commendation is not a con in my view,

Yes it's another currency to deal with, but it's not exactly confusing.

The beauty of it is you can rep up just using them and save your marks for the end gear. So instead of leveling up and then having to grind more marks, you have them ready and available to use.

House of Cards - Lvl 46 Fed mission
Lt. Commander
Join Date: Aug 2012
Posts: 170
# 5
11-16-2013, 05:13 AM
100% agree with OP.

And I also agree and take note when it was pointed out we only need 2 hours worth of 150 rep projects (2) along with the 2500 rep one to equal the standard 2800 "20 hrs" interval of classic Rep systems.

I've struggled to find something wrong with the Voth rep model and simply can't find anything.

I'll only add I think the Dilithium costs (i.e. 9k) are reasonable. Item value should be about utility of the item, not the # of days necessary to refine to afford said item. I also like the Commodation Mark system because it's about running a mission that has more of a "support the effort" feel to it. Not just grinding Breach. Sometimes I think we lose sight of what reputation is suppose to represent. The player's character's history of adding value to a cause. Of contribution to an effort in a tangible way that's recognized but some authority. Something more than running said 5-man for the 500th time.


Cryptic, ya'done good here. Thank you. Stay strong in light of the nay sayers. Keep doing what you think is right while also listening to your customer base as you did in this case. Cheers!
Commander
Join Date: Jun 2012
Posts: 276
# 6
11-16-2013, 05:21 AM
oh i do realize the 2 run 1 hour equals the old one i just have this thing where i have 1 of the rep project slots just idle there for hours lol, its kinda like not liking skill training going for any amount of time on EVE lol, just hate having the slow not doing anything at the time just a little niggly thing though nothing major :-P
"...just look at my track record for making the improvements that I said we would with the KDF and judge by that." - Dan Stahl
Rihannsu
Join Date: Jun 2012
Posts: 310
# 7
11-16-2013, 08:11 PM
I really like the new reputation format. I like the daily commendation and the the conversion option from mark to commendations if you're a marathon gamer on the weekends. All the adventure zone stuff is overflowing with marks, so I feel like I'm mainly saving them up for the eventual gear and not just using them to grind my way through the reputation. Can't wait for this format to propagate through the other reputations.
Ensign
Join Date: Apr 2013
Posts: 10
# 8
11-17-2013, 10:28 AM
The Rep format I do like. It seems much more user friendly with more choices as to how to proceed.

That being said, the gear seems lackluster. I've only unlocked the first tier so far, but the stats on the personal shield seem weak. I use the MACO set, which seems more than adequate for taking on the Voth, and more versatile for other enemies as well.

Shield Refrequencers? Not really sure what to do with them. I run a fleet emitter array which seems a better fit for my boat.

The protonic weapons? What are they? Again, they seem to be an anti-Voth weapon, when the Voth aren't an especially difficult enemy to overcome anyway.

So while the way the rep works is improved, there isn't really anything I'm interested in working towards attaining.

Last edited by ajax1983; 11-17-2013 at 11:51 AM.
Captain
Join Date: Jul 2012
Posts: 2,074
# 9
11-17-2013, 01:41 PM
The voth reputation does seem less demanding, now that it only requires dyson marks/expertise/energy credits/commendation points. But it would have been nice to leave the 800 xp project as an option. There are many people that don't stay logged on sto for hours on end, so these casuals are being penalized.

That's the only downside I noticed, but other than the reputation is definitely less grindy. One breach elite run is enough to get all the marks/commendation points you need to start the projects.

Hey Cryptic, can you DPS this Error ID 30191178 so that I can play?
**~Reality under scrutiny~**
@haudace
UFP Fleet: Operation Omega Task Force | KDF Fleet: KHG Klingon Honor Guard
Captain
Join Date: Jun 2012
Posts: 1,925
# 10
11-17-2013, 04:21 PM
I wish all the reputations worked like this one. No cons I can see. You even get free stuff that costs dilithium.
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