Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-31-2010, 12:19 AM
Quote:
Originally Posted by The_Rabbit
I wish it was Star Trek Offline, then at least I wouldn't have to worry about a server needing to be up to be able to play.
Good point......but I love the game, just those crashes are a bit a pain in the neck.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-31-2010, 12:20 AM
I vote yes in this thread, for the proposition at hand and for the quality of win applicable here....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-31-2010, 12:22 AM
Quote:
Originally Posted by Acrusius
I can be unhappy reasonably, if the server is down during an unscheduled downtime. So you'd better stop whining about people complaining because something is not right. It at least lets Cryptic know they should put more effort into keeping servers up. Considering they've already have 2 MMOs so far...I
Really, have you never seen a launch before? Do you even understand how computers work or what stress a server cluster undergoes during the opening days of a launch? No one likes it, but whining about it doesn't do anything. The reality is that so far the head start hasn't been all that bad. When WoW started out, it was down far more often than it was up. As I recall, it crashed within a couple of hours of starting up and then went down several more times those first few days. Blizzard had to issue free time left and right because the game was never up. So far Cryptic has done a pretty decent job. If you don't want to deal with the shake out cruise, don't join the fun until a month or two has past. The lessons learned from Cryptics previous games are evident in how well this one is going so far.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-31-2010, 12:25 AM
Quote:
Originally Posted by Natsuki
I wonder if /jranger is something the mods frown upon here. Though, I do agree with Pyrion.
Only if we can have DOOOM™ as well.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-31-2010, 12:25 AM
The game doesn't launch until Feb 2nd. 30-day included subscription time, paid subscription time; ANY subscription time doesn't start until the 2nd (or later if you enter your retail code a few days later). Pre-launch time is THEIR time, not yours, and not mine; time spent to do EXACTLY what's being done (find problems, stress the resources, discover the surprises that can't be found without thousands of people banging on the pipes.) Before Feb 2nd, complaining like this is more telling about the complainer, and less about the product at hand.

And guess what, more **** is gonna happen after Feb 2nd, too, cause this isn't an FPS, this isn't an RTS; this is an MMO, and comparisons to any games in other genre launches are foolish at best, and downright stupid at their worst. MMOs by necessity of their nature come into this world in struggle and a little bit of chaos, because the only way you can test what happens when thousands of people run amok in the new microverse you've created is to let thousands of people into it, and just like Alpha stresses are outmatched by Beta stresses, Live stresses will likely exceed those of Beta, causing a whole new slew of issues.

This is what launching an MMO with an existing and popular IP is. To expect anything else is again, either naive at best, or just silly and stupid at worst.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-31-2010, 12:26 AM
Quote:
Originally Posted by mister_bitters
Really, have you never seen a launch before? Do you even understand how computers work or what stress a server cluster undergoes during the opening days of a launch? No one likes it, but whining about it doesn't do anything. The reality is that so far the head start hasn't been all that bad. When WoW started out, it was down far more often than it was up. As I recall, it crashed within a couple of hours of starting up and then went down several more times those first few days. Blizzard had to issue free time left and right because the game was never up. So far Cryptic has done a pretty decent job. If you don't want to deal with the shake out cruise, don't join the fun until a month or two has past. The lessons learned from Cryptics previous games are evident in how well this one is going so far.
You're right, MMO"s do have problems at the beginning. But I would think Cryptic has more experience if they already have made few MMOs before. I'm sure there are ways to help reduce server crashing....

I am just expressing my opinion about the downtime. I just hope SULU can log in...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
01-31-2010, 12:27 AM
Quote:
Originally Posted by Acrusius
Sign, if you think there's so too many server crashes and, thus, Star Trek Offline name would be more appropriate than Star Trek Online at this kind of server quality.
how original ....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-31-2010, 12:27 AM
Quote:
Originally Posted by Acrusius
I can be unhappy reasonably, if the server is down during an unscheduled downtime. So you'd better stop whining about people complaining because something is not right. It at least lets Cryptic know they should put more effort into keeping servers up. Considering they've already have 2 MMOs so far...I
Firstly, unless you're working there, you have no idea how much effort any of their staff are putting in to keeping the servers up. They could well be putting in their absolute best efforts - you don't know one way or another. I think it's prudent to err on the side of caution and give them the benefit of the doubt, but I'm probably nowhere near the cynic you are.

Secondly, do you really think Cryptic staff aren't aware that there's an issue? I mean, do you picture them sitting around, doing nothing going "what? server's having problems? had no idea, thank god someone posted about it on the forums, otherwise we would never have known!" - if you honestly think that's even close to the realistic scenario, you're not only dead wrong, but imbecilic to boot.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-31-2010, 12:28 AM
Quote:
Originally Posted by mister_bitters
Really, have you never seen a launch before? Do you even understand how computers work or what stress a server cluster undergoes during the opening days of a launch? No one likes it, but whining about it doesn't do anything. The reality is that so far the head start hasn't been all that bad. When WoW started out, it was down far more often than it was up. As I recall, it crashed within a couple of hours of starting up and then went down several more times those first few days. Blizzard had to issue free time left and right because the game was never up. So far Cryptic has done a pretty decent job. If you don't want to deal with the shake out cruise, don't join the fun until a month or two has past. The lessons learned from Cryptics previous games are evident in how well this one is going so far.
I remember the first week of WoW's launch myself. Not the headstart, the ACTUAL launch week. I got to level 10 or 15, I forget exactly how far I pushed during the first two days or so. After that, we couldn't level. Literally, the lag was so bad that combat was impossible so.. we fished. Yes, that's right, the first week of WoW was spent with my friends fishing because it was the only activity we could do together that didn't lag out completely.

So, I have to agree with the sentiments here. Yah, the headstart is a bit rough so far with the servers dropping out completely, but when they are up I don't have problems with lag or the inability to complete missions or quests. Heck, even when my cable internet was down for unrelated issues, and I had to use mobile broadband I could still combat klingon bird of preys effectively that I didn't worry about dying. Now that my cable internet is back up, it's just even easier to devastate a single shield side.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
01-31-2010, 12:28 AM
signed. Star Trek Offline, at least then we could play!
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