Lt. Commander
Join Date: Aug 2012
Posts: 170
# 11
11-20-2013, 05:53 PM
With all due respect to the OP, hasn't this question of small fleets having difficulty with base building been sufficiently exhausted?

I believe Cryptic has made it clear their fleet size model for determining costs of fleet assets is a fleet size of 25 active (casual) members.

Any discussion here of fleet sizes of 2, 8 or anything less than 25 will be no surprise you are having challenges building your bases.

I'm not suggesting you should be forced to grow your fleet size but I am pointing out Cryptic has a model in mind and if you stray to far from that ideal, you may run into probs.
Career Officer
Join Date: Jun 2012
Posts: 1,247
# 12
11-20-2013, 06:09 PM
As for Fleet Marks... learn No Win Scenario... a good team (not Pug mind you) running to 10 repeatedly during the marks events can earn 1000+ per player. In under an hour... takes a bit of dedication though...
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