Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-31-2010, 12:20 PM
Yeah for me everytime I do an area transition I got kicked out, stuck in the queue which then kicks me back to the login screen.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-31-2010, 12:20 PM
un-frakking-believable
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-31-2010, 12:20 PM
Quote:
Originally Posted by Jason_Sykes
LOL in another thread you screamed dont compare this game to WoW, but when it serves your agenda you gladly do it yourself. The WoW ques system is nothing at all like this one. "One server to rule them all." there is your failed system.

Obvious fanboy is obvious.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-31-2010, 12:20 PM
Quote:
Originally Posted by Alpharaider47 View Post
You keep posting that but its irrelevant. This has more to do with it being a Star Trek game and an underestimation of the fan base...
It's completely relevant, both games underestimated popularity and look at what we have, a queue. And guess what, at launch time. GO figure
And disaster, you can compare launch of any mmo to any mmo, just not gameplay. Queue...Queue... broke servers...broken servers...launch...launch, gee go figure. Too bad though im in game while all you suckers arent.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-31-2010, 12:21 PM
Anyone would think you people are new to MMOs, every MMO has had this problem on Launch, as far as I can remember.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-31-2010, 12:21 PM
By the way, my queue position was 322. It dropped down to 320, and the I was auto-magically in-game (without the counter dropping to 1).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
01-31-2010, 12:22 PM
Quote:
Originally Posted by Jason_Sykes
It's completely relevant, both games underestimated popularity and look at what we have, a queue. And guess what, at launch time. GO figure
Wrong again Fanperson.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-31-2010, 12:22 PM
Buying one more server farm would be extraordinarilly expensive, but it'd fix there problem. Having just one more in game problem would stop it from crashing because of too many people, and end queues. I'm not going to bother asking because it would cost 10s of 1000s of dollars...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-31-2010, 12:22 PM
this is BS, I want a refund for my life time!!!!!!
this is only head start, how bad is going to get?
Cryptic expand your server or people are going to give up and quit
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
01-31-2010, 12:23 PM
Quote:
Originally Posted by Jason_Sykes
It's completely relevant, both games underestimated popularity and look at what we have, a queue. And guess what, at launch time. GO figure
How do you underestimate the popularity of freaking Star Trek, a franchise that's gone over half a century based ENTIRELY ON THE FANS, who've put up with garbage like Voyager and Insurrection and still won't see it die.

Cryptic dropped the ball. Again. They had ample warning in beta that many people were interested even if they somehow didn't realise Star Trek would draw in many.
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