While the queue system is better than nothing at all, I've been 6th in the queue for close to 15 minutes - it seems hard to believe that no one has logged out of STO during that time frame... and I feel bad for the growing number behind me in virtual line - now 1014.
Ques are the reality of mmorpgs. thought then they are over 1k during a head start program you stat to get concerned.
Queues are the reality in multi-server RPG. I.e. in wow and warhammer there are low pop and high pop servers, so while a high pop server might have a queue, a low pop is always available, so paying customers can always play. In a single server game, 1000+ queues are not acceptable.
I would like a dev, GM or someone from cryptic to give us a number, of how many users this server is set to hold... maybe were wrong and all 7million wow users left and bliz is going bankrupt, and cryptic had no way of knowing that would happen... but i think we will see the number be closer to 20,000 and if thats the case STO will fail on feb 2. and i will have payed for a lifetime subscription and hung myself in the bathroom....
Its taking the P*** when I get booted due to a crash. The error system wants me to use my bandwidth to upload a big a** file in beta this is understandable, but we are now PAYING customers. I was 720 out or 1500 or so. Then the window changed.. now I am just 714 and I have queued 15+minutes
Ah at last it just went from 714 to a loading screen thats not moving..
good luck for tuesday guys. If you were gonna buy I'd wait.
Ooops... I had a huge loading time upon entering a planetary orbit and ok... the game showed it was frozen. I exited and re-logged, only to see a 1k+ waiting line... 20 min later, I moved down 4 spots.
It seems that in order to avoid Unexpected Downtime, they set the queues. Well, cya guys tomorrow when the log in goes through...
I mean seriously, what's wrong with programmers these days? Software in every industry keeps on getting worse and worse.