> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Can a kind soul please point me towards some sort of guide for the skills. Which skills should I be choosing first as a captain, and which ones are to be avoided, in general terms? Does your chosen field, (Engineering, Tactical, Science) have any bearing on which skills are better for you?
It seems to me that it's safe to get Starship Command, Warp Core Training, Energy Weapons and Projectile Weapons to 7 pts each ASAP. After that, it seems to be up to personal preference. Some people max select skills out at 9 points and neglect others entirely, but I think those are risky decisions to make given the limited information we've been given on what the Tier 1 skills actually do and don't do.