Starfleet Veteran
Join Date: Jun 2012
Posts: 640
Apparently, somehow in the republish, something changed with the alignments of some objects, causing them to start clipping, where before they were not. My first impulse would be to say either relative to zero got tweaked, or snap to grid, but its ruined the look of things.

If I could get control back I could fix it easy enough, but as of right now...
Career Officer
Join Date: Jun 2012
Posts: 156
# 2
12-04-2013, 12:09 AM
Quote:
Originally Posted by castsbugc View Post
Apparently, somehow in the republish, something changed with the alignments of some objects, causing them to start clipping, where before they were not. My first impulse would be to say either relative to zero got tweaked, or snap to grid, but its ruined the look of things.

If I could get control back I could fix it easy enough, but as of right now...
I figured the new season 8 would start effing up the foundry again. It sux that
it again appears to be affecting maps/map object placement, but I fear that the
reason a lot of missions are still not published is for far worse reasons. Most likely
maps destroyed again? I guess we will wait and find out when the foundry is
turned back on, only to find out more missions are ruined, or badly damaged
as was the case last season.

Of course they won't bother lifting a finger to fix it, or perhaps again throw a junior
programmer on it for an hour to try and stop like last season's debacle.

I'm sorry you have issues with your mission, I guess I'd better check the few of mine that published as well, no telling what I might find.

DoR
ABI-Artificial Borg Intelligence by Duke-of-Rock Available on Holodeck
Also play Spawn of Medusa - The 5 Part series
by Duke-of-Rock Available on Holodeck
Cryptic Studios Team
Join Date: Aug 2012
Posts: 1,146
# 3
12-04-2013, 11:16 AM
Quote:
Originally Posted by castsbugc View Post
Apparently, somehow in the republish, something changed with the alignments of some objects, causing them to start clipping, where before they were not. My first impulse would be to say either relative to zero got tweaked, or snap to grid, but its ruined the look of things.

If I could get control back I could fix it easy enough, but as of right now...
I played through your mission and didn't see anything seriously out of place. The worst I saw was a couple of NPCs that were too close to the objects they were working on so that they clipped into them. Other than that, there were some areas where some floor sections overlapped resulting in some flickering, which is quite common in Foundry maps and is not uncommon in our maps as it seems to creep in to older ones.

If you think there's something more serious that I missed, let me know and I'll take another look.

In any case, I liked your mission. Good story, interesting use of the Foundry's resources and not too long. I can see why it made the Spotlight list.
Starfleet Veteran
Join Date: Jun 2012
Posts: 640
# 4
12-04-2013, 11:29 AM
pretty much its objects out of alignment, I know the worst thing i found was an entire wall section has moved (exposing the ship to spaec, everyone should be dead!) but pretty much its 'cosmetic' things.

I would like to fix those though, it should just be a mater of reseting the floor bits down like 0.002, the wall section that would take a little more figuring just because it should line up with another section I just would need to see which one
Starfleet Veteran
Join Date: Jun 2012
Posts: 218
# 5
12-04-2013, 02:32 PM
Cast, maybe you can post a screencap so we can see the issue?
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