Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-31-2010, 04:08 PM
Umm....Casual game is Casual?

May I suggest that you invest in your OWN death penalty - anytime your character dies, you roll another one. THAT would be hardcore.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-31-2010, 04:09 PM
Quote:
Originally Posted by Cyhort182 View Post
I like it the way it is. They can add more ranks and levels later, I like to feel like I'm actually accomplishing something without being forced to grind for hours.
/signed.

tententen
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-31-2010, 04:10 PM
Quote:
Originally Posted by Dryan
Can't you remember how many players the XP debt drove away players at the launch of CoH? No thank you. I don't mind a dealth plenty, but certainly not that.
Earth and Beyond thrived with XP Debt, in the game from the start. As I said, it has to decrease when you're logged out. Capped XP Debt is a very effective Death Penalty.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-31-2010, 04:11 PM
this is frankly a legitimate complaint, hopefully as time goes on and the things that are a major priority begin to be fixed, but harsh death penalty is really fringe gaming at this point, those days are over, it won't happen, perhaps darkfall, yes i know how bad it is, or mortal online will be hardcore enough for some people
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-31-2010, 04:11 PM
hahaha its funny u say that i know this is not eve but on eve when you lose a good ship it is gone
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-31-2010, 04:11 PM
what I want to know is how this guy got halfway through Captain in 13 hours....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
01-31-2010, 04:13 PM
teh_WHITE_ZombE - I think he was grinding hardcore, as opposed to you who I think I saw chatting in Sector Space Zone Chat for something like 3 hours yesterday.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-31-2010, 04:16 PM
Quote:
Originally Posted by MechaBunneh
Prema-death is the only real death penalty anything else is just a waste of time.

That said I don't mind there not being a death penalty as I find XP debt just plan silly.
There are no successful MMOs with a perma-death penalty, and there never will be. Besides, that isn't even truly "harcore". Maybe they should have a penalty where you can't play the game anymore after the first death, and the rest of your sub money is forfeit.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-31-2010, 04:18 PM
Quote:
Originally Posted by theroguex View Post
Earth and Beyond thrived with XP Debt, in the game from the start. As I said, it has to decrease when you're logged out. Capped XP Debt is a very effective Death Penalty.
This is revisonist history. The game died long, long ago, and was never successful.

The only people who want brutal death penalties are griefers who want to cause more grief.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
01-31-2010, 04:18 PM
Quote:
Originally Posted by Jasonpvh
hahaha its funny u say that i know this is not eve but on eve when you lose a good ship it is gone

And its why EVE isn't even on the radar of MMOs of importance.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 07:44 PM.