Lt. Commander
Join Date: Dec 2007
Posts: 120
# 971
03-24-2010, 01:52 AM
Quote:
Originally Posted by Airwane View Post
wowoo! i made it Captain Now.

I got a Galaxy class but boi that ship is Big terrible turning rate but a lot of crew. I didn't like it so I went to buy a Tactical escort and I'm loving it so far. Fast great turning rate, a lot of power but only 50 crew???

but it fit very well my fighting style.
There were rumours that they may change the turn rate slightly.

I loved it, I was slow but I'm a tank thats what I do!


Quick question, has anyone seen Mr Dexorcist lately?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 972
03-24-2010, 05:30 AM
Quote:
There were rumours that they may change the turn rate slightly.

I loved it, I was slow but I'm a tank thats what I do!


Quick question, has anyone seen Mr Dexorcist lately?
nope I haven't seen him
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 973
03-24-2010, 05:48 AM
Quote:
Originally Posted by Casta_Rasa View Post
There were rumours that they may change the turn rate slightly.

I loved it, I was slow but I'm a tank thats what I do!


Quick question, has anyone seen Mr Dexorcist lately?
Same here re the galaxy, annoyingly slow turn rate although i did boost it with a flight turn console. Just wish the power levels could support 4 beam arrays all firing at once for longer than about 10 secs
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 974
03-24-2010, 06:10 AM
I'll try and squeeze in a quick patrol or two sometime in the very near future.

For now I need to go to a lecture, and "pay attention".

Fly safe all.

Also, yes Galaxy cruisers are slow turners, get the intrepid
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 975
03-24-2010, 06:15 AM
Quote:
Originally Posted by Casta_Rasa View Post
There were rumours that they may change the turn rate slightly.
No longer rumors.

Yesterday's Tribble test server release notes include raising Cruiser's manueverabity by 1 across the board. It's small, but might just make a well enough difference.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 976
03-24-2010, 06:19 AM
Quote:
No longer rumors.

Yesterday's Tribble test server release notes include raising Cruiser's manueverabity by 1 across the board. It's small, but might just make a well enough difference.
by 1 that's not enough well each one of us have a ship that suit there style
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 977
03-24-2010, 07:33 AM
Quote:
Originally Posted by Rainbowboy View Post
Also, yes Galaxy cruisers are slow turners, get the intrepid
And then get the Luna at T5, I love that ship, the turn rate is insane
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 978
03-24-2010, 08:23 AM
Bonjour fellow Fleet folk!

Will there be an Infected run anytime soon?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 979
03-24-2010, 08:38 AM
/bump Morning Fleet
Lt. Commander
Join Date: Dec 2007
Posts: 120
Quote:
Originally Posted by Airwane View Post
by 1 that's not enough well each one of us have a ship that suit there style
The answer is simple, just have better trained crew. ^^

When OMX orders a turn to his helmsman the order is relayed throughout the ship as a series of klaxxons and graphics on the wall displays throughout all decks.

This alerts the crew to which part of the ship they need to sprint to inorder to get that extra turning inertia which does wonders for the turn rate of the ship and their fitness too!
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