Empire Veteran
Join Date: Jun 2012
Posts: 9,991
# 101
01-20-2014, 04:14 PM
Applying fixes now, also, I found out why some drones aren't named. Those are special ones. The Borg have a power that lets them summon extra drones. These are just named "drone" and are not part of the standard named groups.
King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride.
http://sto-forum.perfectworld.com/sh...1#post13990891
Empire Veteran
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Posts: 9,991
# 102
01-23-2014, 08:14 PM
Part 2 of scars of the pride is halfway through. Hopefully a few more weekends will see it done.
King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride.
http://sto-forum.perfectworld.com/sh...1#post13990891
Captain
Join Date: Jun 2012
Posts: 5,498
# 103
01-24-2014, 02:42 PM
You must finish it now.
Empire Veteran
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# 104
01-24-2014, 02:46 PM
I will work on it again this weekend.
King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride.
http://sto-forum.perfectworld.com/sh...1#post13990891
Captain
Join Date: Jun 2012
Posts: 5,498
# 105
01-24-2014, 02:57 PM
You have until Sunday!
Empire Veteran
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# 106
01-24-2014, 02:59 PM
Then you get to wait more weeks .
King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride.
http://sto-forum.perfectworld.com/sh...1#post13990891
Starfleet Veteran
Join Date: Jun 2012
Posts: 871
Quote:
Originally Posted by ashkrik23 View Post
Hi Evil. I just finished the finale for Part 2 of Perfection and I was hoping you could give it a test run.
This is a Federation level 41+ mission.


With the fall of Earth, the unthinkable has happened. The Borg, now powered by the Omega Molecule, have launched their final campaign to rid the galaxy of every species. With the Federation in shambles and every civilization under threat of extinction, there is only one hope. Can the the Federation and its allies and enemies come together to save their homes? Or will this spell the end for our existence as we know it?

You have been summoned to the Kalferi system, where a task force is the last stand against this impending genocide

This is the finale to the Perfection series started in part 1. This mission is intended for solo play. Bring a remodulator as this is a Borg mission. Please pay attention to the green mission text whenever you see it. Please report any issues or suggestions to @ashkrik23 by mail, reviews, or on the forum in the foundry section.
Federation Mission - Perfection - Part 2
Author: ashkrik23
Allegiance: Federation
Project ID: ST-HTZQEB432

----------Report Start-----------

Summary: This mission, like the first in the series, is a combat oriented mission with a story. Having said that, I think the story is quite well written and serves to move the player forward from combat to combat. I saw some feedback on the mission description page that places the mission at 45 minutes. Perhaps it is 45 minutes if you skip over the dialogue but with the dialogue it is at least an hour and half minimum. For the combat oriented player you may want to insert a "skip dialogue" feature that provides a summary of what the player needs to know to continue. I would definitely recommend this mission as well as part 1 of the series to all players who like a combat oriented mission with good story dialogue; however I would not recommend it on Elite as it was challenging enough on Normal.

My apologies for the failure of my screen capture late in the mission but I noted no spelling or grammatical errors on any of the maps. The story was very well written and blended together with the combat very nicely.

Below are just a couple of things I noted while playing the mission that I wanted to let you know about. Everything in this write up should be seen as suggestions on ways I felt you could improve certain elements of the mission. They are yours to do with as you see fit.

Mission Description: This is a good description. I noted no spelling or grammatical errors with this description.

Grant Mission Dialogue: This is a good albeit short grant dialogue. I noted no spelling or grammatical errors with this dialogue.

Mission Task: This is a good initial task with a clear start location for the first custom map. I noted no spelling errors with this task.

Mission Entry Prompt: This is a good use of the prompt. I noted no spelling or grammatical errors with this prompt.

MAPS:
The U.S.S. Simba: This is a good map design with well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map. I noted one item to consider changing:
-At the briefing all NPCs refer to the player as [Rank] and [FirstName]. Consider changing that to [Rank] and [LastName].

Kalferi: This is a good map design with several very tough battles and well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Cait System: This is a good map design with several very tough battles and well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Cait: This is a good map design with several very tough battles and well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map. I noted one item to consider changing:
-Consider removing the [MissionInfo] dialogue telling the player to look for the cameo of another villain in the series. If it is not pertinent to the mission or an objective it only serves to detract from the mission.

NOTE: At this point in the mission review my screen capture software must have failed. It stops after the Cait map. I do not have the names for each map after this one but I did review the dialogue, map features and combat on each follow on map. I will complete the review by approximating the names for each map. If I missed any maps I apologize in advance.

Cait Molecule Facility map: This is a good map design with several very tough battles and well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Cait Orbit Rendezvous map: This is a good map design with several very tough battles and well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

U.S.S. Simba Bridge map: This is a good map design with well written story dialogue and is an excellent wrap up to the mission. I noted no spelling or grammatical errors with this dialogue or any issues with the map. I noted one item to consider changing:
-It felt odd that the player would "tattle" on the Klingon General about wanting to kill the other Admiral. The dialogue seemed unnecessary to the mission and you should consider removing it.

---------End Report----------

Thanks again for authoring and for giving me the chance to review your work. You did a great job developing this mission and the series. I look forward to playing/reviewing more of your work in the future.
Brian

This critique report also filed 01/25/2014 on forum posting for: In depth mission reports upon request.
If you would like a detailed review of your mission please visit my forum posting "In depth mission reports upon request" for details. Also see Evil 70th's list of missions at "Evil 70th's Missions".
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Join Date: Jun 2012
Posts: 9,991
# 108
01-25-2014, 01:39 PM
The mission info serves to provide the playr an optional objective in finding the villain cameo. I do not see any reason to remove it.

Also, on the "tattling", I don't think it would be right to hide something important like that. He essentially was trying to commit murder.


But, all of our perceptions of things are different.

Thank you for playing .
King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride.
http://sto-forum.perfectworld.com/sh...1#post13990891
Starfleet Veteran
Join Date: Jun 2012
Posts: 871
# 109
01-26-2014, 01:46 AM
Quote:
Originally Posted by ashkrik23 View Post
The mission info serves to provide the playr an optional objective in finding the villain cameo. I do not see any reason to remove it.

Also, on the "tattling", I don't think it would be right to hide something important like that. He essentially was trying to commit murder.


But, all of our perceptions of things are different.

Thank you for playing .
Enjoying the game, the mission and helping authors with constructive feedback is my only goal I have with my reviews. Authors are free to take my recommendation or not. That is why they are called recommendations.

As for the "tattling" reference, it just felt that way because of the way it was written. I recommend the change because you view it as him essentially trying to commit murder. I viewed it as standard Klingon blood lust and the desire to take the more expedient way to end that portion of the crisis. The way I read the dialogue he essentially was acting like Klingon, hence the recommendation.

Thanks for authoring and keep up the good work. Authored missions add more depth and keep the game interesting.
Brian
If you would like a detailed review of your mission please visit my forum posting "In depth mission reports upon request" for details. Also see Evil 70th's list of missions at "Evil 70th's Missions".
Empire Veteran
Join Date: Jun 2012
Posts: 9,991
# 110
01-28-2014, 02:30 PM
Minors updates have been made to all missions.
King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride.
http://sto-forum.perfectworld.com/sh...1#post13990891
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