Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
02-03-2010, 03:51 PM
LOL "Squirrel" That's classic. But yeah, I agree, the head moving around is very annoying in character creation.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
02-03-2010, 03:56 PM
while I think the animation is cool, there should definitely be a button that pauses it so you can really nail the details.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
02-03-2010, 04:10 PM
Agreed.... reminds me of trying to cut the hair of a 3-year old.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
02-03-2010, 05:42 PM
Quote:
Originally Posted by Raso
Fun fact.

There has NEVER been a game with character creation that had the option to make the character stand still.

Another fun fact.

All most all gamers agree that they want the feature, be it togglable or permanent.
Not quite true.

Mass Effect 2. During your designing of Shepard's head, he'll remain rock solid still (not even breathing). And you can have him look around on your command.

As soon as I saw that, I yelled at the screen, "WHY DON'T MORE GAMES DO THIS?!?!"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
02-05-2010, 12:28 AM
Signed... MAKE THEM STOP MOVING... PLEASE!!

I tested a few more stances. Standard is one of the worst IMO. The character starts to look behind them at times when viewing from the side, then lookes the other way.

I found swagger to be the best. The character will look to their left for a second or two then hold their head straight again.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
02-05-2010, 01:03 AM
I concur, it's so frelling anoying!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
02-05-2010, 01:31 AM
******N I can't tell you how annoying this is! Surely some DEV thought this is a cool feature, but obviously he never played the game!

How am I supposed to customize my character if if dances around and I can not see its face because it turns it away every 2 seconds?!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
02-05-2010, 03:27 AM
and that blue light does not help much also. I could not even see the colors I was picking for my eyes with the light + movement.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
02-05-2010, 05:30 AM
SQUIRREL!
Ok, honestly it took me 3 times going to the tailor changing my face because the characters only hold still on a map, but never when you configure them under that weird lighting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
02-05-2010, 06:56 AM
Suspend Head/Body Animation during Costume Creation. Boom Done. We good. Have a great Day.

Squirrel !
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