Lt. Commander
Join Date: Dec 2007
Posts: 120
# 561
02-14-2010, 05:11 AM
Quote:
Originally Posted by Cyrus_Ramsey View Post
II've been studying the flowcharts, and It looks "Complete" .... the Ultimate tribble would be the unreproducable "Rivera". From what I can see, it would be an offspring of Velasquez after being fed Quadrotricale, the grain from "The Trouble with Tribbles

Break down the name, Quadro.tri.cale (4.3.cale), and doesn't this look like the food side of the flowchart?

Just some thoughts . . .
I'm sorry, you'll have to explain that a bit more clearly, i don't get it.

We know the chart isn't complete also cause we have 1 picture of a Tribble we haven't been able to breed. This guy; http://sto-intel.org/images/b/b9/Tribble_Unknown5.png
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 562
02-14-2010, 06:46 AM
Quote:
Originally Posted by Intrepidox View Post
are you guys adding your discoveries to the wiki page? http://www.sto-intel.org/wiki/Tribble
Oh, one thing I have been doing but I don't know whether anyone else is when they adjust it, is to add my offspring to the list and not replace the one there. Who knows if it's possible that 2 different tribbles can be born from the same tribble/food combo. Perhaps blind chance takes a hand and picks one of the two. It's one of the reasons I have been working through the low/mid level tribbles with low/mid level foods again to see if the same tribbles surface. I have myself seen a pattern at 56% food appearing but then disappearing again with 64% food which gives the impression of some sort of ratio randomness at work, and thus, explaining the different offspring that have been reported in the past.

Now that I am getting close to a 56/64 complete run with 2 different level tribbles I should start seeing a pattern emerging which may or may not require some more tests later on to see if they waver when repeated several times. Will breeding the same tribble and food 10 times produce the same tribble each time ? Or would random chance kick in and produce a different one.

Just a theory of mine which I will work on while I build my own lists up. So far 56% food/drink has a definite pattern of food = tribble X, drink = tribble Y. Introduce 64% food/drink another tribble breed or two is introduced so possible the start of a ration randomness with the major %age on the 56% resulted tribble breed ? Only further tests will show us.

And of course there is the theory that if you have 2 tribbles in your inventory and only 1 tribble is born ... is it due to the 2 tribbles being there or is it from the one tribble. Test to confirm would be to find 2 tribbles that have not shown to produce the same offspring at all, then put them together and see what happens. If a 3rd offspring appears that does not appear on any of their existing solo birth lists then perhaps this is another thing to consider.

edit:Although, looking at the stowiki site's tribble page myself I see that what I have done there has already been altered. Methinks I will stick to my own documentation and posting here after all. Just because I post a different tribble, doesn't mean the one already there was wrong and should be replaced. Which is why I didn't replace an existing tribble breed but added to it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 563
02-14-2010, 07:12 AM
I really feel that the same food/drink + Tribble will always come out to the same results. IMO the few inconsistencies we have seen are much easier to attribute to mis-reports than a built in randomness factor to breeding. This is supported by the fact that most of the reports in question are of impossible breeding results, (Type 1 breeding a type 4 for example) and the fact that whenever I have gone back to verify such suspected inconsistencies the results have always been in line with what should have been bred based off known breeding patterns.

So with the server being down, I created a #STOtribble channel on irc.coldfront.net (the same host that runs the general #STO channel) if anyone is interested. We can use it as a replacement for in game /tribble when the server is down or in conjunction with it for when people are unable to log in for whatever reason but still have ideas to share.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 564
02-14-2010, 07:14 AM
Quote:
Originally Posted by Yargnit View Post
Ok, spreadsheet updated again;

http://www.yargnit.com/download/tribblechart1.png

Nice flowchart Infi.

Keep up the good work everyone.
Missing a couple things:

Zinc + Cardassian Taspar Egg = Sparkes
Nielson + Romulan Osol Twist = Sparkes

That rounds out all the Tier 8 tribbles except for Nielson + Tulaberry Wine.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 565
02-14-2010, 07:21 AM
Thx, got em added now.

Yeah not looking hot atm for coming across a new high end tribble unless our bug theory turns out to be true.

So next we'll probably aim for rounding out t6 and t5 with the 72%'s to make sure we haven't been missing one at lower level thats throwing us off? (Last real thing I can think of ATM besides being bugged)

Going to run NIE + Tul Wine now just to finish it off
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 566 Really
02-14-2010, 07:27 AM
the server has been down this am so I was checking out the forums and I found this thread. At first I thought it was a joke something about locking tribbles in a bank with some food? I still have no idea what bank they speak of but I have only been playing for like three days or so. But I got my game at Best buy an supposedly I get a free tribble or targ. So breeding or pimping tribbles interesting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 567
02-14-2010, 07:35 AM
Quote:
Originally Posted by Masterkush View Post
the server has been down this am so I was checking out the forums and I found this thread. At first I thought it was a joke something about locking tribbles in a bank with some food? I still have no idea what bank they speak of but I have only been playing for like three days or so. But I got my game at Best buy an supposedly I get a free tribble or targ. So breeding or pimping tribbles interesting.
Psst, get him, he has a super tribble

Seriously though. You have 3 containers that can be safe to use for breeding, hmm maybe 4 but haven't tried that. The 5th I have found to be useless so here goes.


1. Federation / Klingon Bank
2. Your Equipment Belt - will only breed when you are on the ground
3. Your Inventory
4. Your ship's Equipment Slots ? - Not tried those yet and most likely only in space if at all
5. Your Bridge Officer Equipment Slots ? - My Bridge Officers always eat the food before the tribble gets a look in rofl.

Put 1 tribble and at least 1 item of food in the selected ( if you want to help with breeding lists then document which tribble and which food was eaten and which tribble was born ).
Otherwise you can just go mad and throw 1 of each tribble you have in there with several different types of food and see what happens rofl.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 568
02-14-2010, 07:42 AM
Trying Cav + Quad to see if the result lies in the heart of the chart, as it were ;-p

Feh! Cav + Quad = STL (See Alex, I got it right this time!! X-p )
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 569
02-14-2010, 07:55 AM
oh well, I just leave them, if I get one by accident, I just throw them on the market or discard them. So if anyone wants them homeless tribbles, thay are up for adoption at the exchange.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 570
02-14-2010, 08:02 AM
You're = You are attaching a quote.

Your = Your quote has a werd speeld rong.
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